noise_float : floatController
noise_point3 : point3Controller
noise_position : positionController
noise_rotation : rotationController
noise_scale : scaleController
Constructor
Properties
Access to the following properties is available on all noise controllers:
<noise_controller>.seed Integer default: 0
<noise_controller>.frequency Float default: 0.5
<noise_controller>.fractal Boolean default: true
<noise_controller>.roughness Float default: 0.0
<noise_controller>.rampin Time default: 0f
<noise_controller>.rampout Time default: 0f
In addition, for noise float controllers you can get these properties:
<noise_controller>.noise_strength Float default: 50 -- animatable
<noise_controller>.positive Boolean default: false
limits values to > 0
and for noise position, point3, rotation and scale controllers:
<noise_controller>.noise_strength Point3 default: varies -- animatable
position and point3 default: [50,50,50]
rotation default: [0.785398,0.785398,0.785398]
scale default: [0.5,0.5,0.5]
<noise_controller>.x_positive Boolean default: false
<noise_controller>.y_positive Boolean default: false
<noise_controller>.z_positive Boolean default: false
limits values to > 0
Notes
You need to access these properties explicitly on a controller, for example:
$box01.position.controller.x_strength = 100
or,
c = $box01.rotation.controller
c.seed = random 0 100
c.fractal = off
c.frequency = random 0.1 0.2
See also
Controller Common Properties, Operators, and Methods