Morph : GeometryClass

Constructor

createMorphObject <source_node>

Modification of Morph objects, including setting the morph keys and adding morph targets, is performed using methods associated with the Morph controller. See MorphController for a description of these methods.

Properties

The following properties are available only after the morph object has been created. The values shown for the properties are those for a morph object created from three spheres.

<Morph>.M_Sphere01  SubAnim                       default: SubAnim:M_Sphere01

<Morph>.M_Sphere02  SubAnim                       default: SubAnim:M_Sphere02

<Morph>.M_Sphere03  SubAnim                       default: SubAnim:M_Sphere03

<Morph>.Morph       Barycentric_Morph_Controller  default: Controller:Barycentric_Morph_Controller

See also