Mesh_Select : Modifier

Constructor

mesh_select ...

Properties

<Mesh_Select>.Use_Soft_Selection  Integer  default: 0     -- animatable

Use_Soft_Selection = 0 - off; 1 - on

<Mesh_Select>.falloff             Float    default: 20.0  -- animatable

<Mesh_Select>.Pinch               Float    default: 0.0   -- animatable

<Mesh_Select>.Bubble              Float    default: 0.0   -- animatable

See the getVertSelection(), getFaceSelection(), and getEdgeSelection() functions in Editable_Mesh for information about accessing the current selections in the Mesh_Select modifier.

See also