MapScaler : SpacewarpModifier

Constructor

MapScaler ...

Properties

<MapScaler>.scale         Float    default: 100.0  -- animatable

The size of one repeat of the texture pattern. Size is measured in current scene units. Repeats occur across the object in the U direction.

<MapScaler>.channel       Integer  default: 1

The map channel used.

<MapScaler>.Wrap_Texture  Integer  default: 1

When on, Map Scaler attempts to wrap the texture evenly around the object. This option requires more computing, but usually produces the most satisfactory results.

0- Off

1- On

<MapScaler>.Up_Direction  Integer  default: 1

Sets the map alignment:

0- World Z Axis (Aligns the map with the Z axis of the world.)

1- Local Z Axis (Aligns the map with the local Z axis of the object.)

See also