Foliage - GeometryClass

Constructor

foliage ...

Note: This class is not available in 3ds max.

Properties

<Foliage>.height            Float      default: 1.0

<Foliage>.Density           Float      default: 1.0

<Foliage>.Pruning           Float      default: 0.0

<Foliage>.seed              Integer    default: varies per instance

<Foliage>.GenUV             Boolean    default: true

<Foliage>.ShowLeaves        Boolean    default: true

<Foliage>.ShowTrunk         Boolean    default: true

<Foliage>.ShowFruit         Boolean    default: true

<Foliage>.ShowBranches      Boolean    default: true

<Foliage>.ShowFlowers       Boolean    default: true

<Foliage>.ShowRoots         Boolean    default: true

<Foliage>.CanopyMode        Integer    default: 0

CanopyMode = 0 û When Not Selected; 1 û Always; 2 - Never

<Foliage>.LevelOfDetail     Integer    default: 2

LevelOfDetail = 0 û Low; 1 û Medium; 2 - High

Notes

While you can create a Foliage object in MAXScript, you cannot specify the plant type, so the Generic Tree plant type is always created.

See also