Dent : TextureMap

Constructor

dent ...

Properties

<Dent>.size          Float       default: 200.0  -- animatable

Sets the relative size of dents. As the size increases, the number of dents decreases when other settings are the same.

<Dent>.strength      Float       default: 20.0   -- animatable

Higher values increase the number of dents, lower values decrease the number of dents. Decreasing Strength reduces the number of dents over a surface. At 0, the surface is smooth (no dents). Increasing Strength increases the number of dents over a surface. 100 is maximum.

<Dent>.iterations    Integer     default: 2      -- animatable

Sets the number of calculations used to create the dents.

<Dent>.color1        Color       default: (color 0 0 0) -- animatable, alias: Color_1

Sets the color of the dent.

<Dent>.map1          TextureMap  default: undefined

Colors can be replaced by maps in the dent pattern.

<Dent>.map1Enabled   Boolean     default: true   -- alias: MapOn1

Enables the associated map.

<Dent>.color2        Color       default: (color 255 255 255)  -- animatable, alias: Color_2

Sets the second color of the dent.

<Dent>.map2          TextureMap  default: undefined

Assigns second map to the dent pattern.

<Dent>.map2Enabled   Boolean     default: true   -- alias: MapOn2

Enables the associated map.

<Dent>.coords        StandardXYZGen              -- alias: coordinates

See StandardXYZGen for the StandardXYZGen properties.

See also