Defining Local Functions in Structures

You can define local functions in structures, providing a convenient mechanism for packaging a set of related functions and avoiding possible name conflicts when many global functions are defined, possibly by several separate scripts. For example:

struct foo

(

a, b, c,

fn baz n = sqrt (n + 1),

fn bar x y = print (x ^ 2 + y ^ 2)

)

This defines a structure definition foo with 3 elements named a, b, and c, and two local functions, bar and baz. You can access these functions as properties of either the structure definition value itself or an instance of the foo structure:

p = foo.baz q    -- access as property of the structure definition value

foo.bar x y

f = foo 2 3 4

f.bar x y        -- access as property of the structure instance

Local functions declared in a structure definition can make references to the member data variables defined in the structure, such that when that member function in some instance of the structure is called, the references access the members of that instance. This allows you to initialize and maintain data structures for the structure functions within the structure itself. An example of including functions that use members of the structure is shown in the following script.

Script:

struct RandVals

(

RndVals=#(), ptr, seedVal,

fn generateRV num fromVal toVal =

(

if seedVal != undefined do seed seedVal

RndVals=for i=1 to num collect random fromVal toVal

ptr=1

RndVals

),

fn deleteRv =

(

RndVals=#()

ptr=undefined

undefined

),

fn getNextRV =

(

if Nvals == 0 do return undefined

val=RndVals[ptr]

ptr += 1

if ptr > RndVals.count do ptr=1

val

),

fn sortRV = (sort RndVals),

fn setSeed val = (SeedVal = val),

fn setPointer val =

(

if val > 0 and val <= RndVals.count then

(ptr=val;true)

else

false

)

)

MyRandomVals= RandVals()

MyRandomVals.setSeed 12345

MyRandomVals.generateRV 10 0 100

MyRandomVals.getNextRV()

MyRandomVals.sortRV()

MyRandomVals.setPointer 1

MyRandomVals.getNextRV()

MyRandomVals.deleteRv()

Output:

#Struct:RandVals(              -- result of struct def lines 1 to 29

  generateRV:<fn>,

  sortRV:<fn>,

  RndVals:<data>,

  deleteRv:<fn>,

  getNextRV:<fn>,

  seedVal:<data>,

  setSeed:<fn>,

  setPointer:<fn>,

  ptr:<data>)

#RandVals(RndVals:#(), ptr:undefined, seedVal:undefined) -- result line 30

12345                                      -- result line 31

#(23, 59, 79, 68, 17, 72, 84, 16, 89, 72)  -- result line 32

23                                         -- result line 33

#(16, 17, 23, 59, 68, 72, 72, 79, 84, 89)  -- result line 34

true                                       -- result line 35

16                                         -- result line 36

undefined                                  -- result line 37

In this script, the structure has 3 data members and 6 function members. Note the references to the structure data members in the generateRV() function. In line 30, an instance of the RndVals structure is created and stored in variable MyRandomVals. In line 31, the setSeed() function in the structure instance is called, which initializes the random seed variable by storing the specified value in data member seedVal in the structure instance. In line 32, the generateRV() function in the structure instance is called, which initializes the random number using the seed value specified by setSeed(), sets up and stores an array of random numbers in data member RndVals, updates data member ptr, and then returns the random number array.

Local functions defined in structures are not stored in every instance of the structure. The local function is stored once in the structure definition and references to them in the instances refer to their definitions in the structure definition.