CrowdAssignment : MAXObject

Constructor

CrowdAssignment ...

Properties

<crowdassignment>.team                 CrowdTeam   Default: Undefined

A named group of delegates.

<crowdassignment>.delegate             Node        Default: Undefined

A delegate object. See CrowdDelegate : Helper.

<crowdassignment>.behavior             MAXObject   Default: Undefined

One of the Crowd Behavior classes.

<crowdassignment>.cogcontrol           CogControl  Default: Undefined  Alias: CognitiveController

A cognitive controller. See CogControl:MAXObject for more details.

<crowdassignment>.weight               Float       Default: 1.0        -- animatable

The relative effect of the assigned behavior or cognitive controller. The higher an assignment's weight setting is than others', the more effect it will have. This setting is animatable. Range=0.0 to 1.0.

<crowdassignment>.active : Boolean

When true, the assignment is currently in effect. When false, the assignment has no effect. Default=true.

Notes

Normally either the team or the delegate property will contain a value of undefined. If both properties contain a value other than undefined, the assigment is applied to the team.

Normally either the cogcontrol or the behavior property will contain a value of undefined. If both properties contain a value other than undefined, the behavior will be used.

Do not assign a value other than undefined or a CrowdTeam value to the team property.

Do not assign a value other than undefined or a Behavior value to the behavior property.

Do not assign a value other than undefined or a CogControl value to the cogcontrol property.

Do not assign a node type other than a Delegate node to the delegate property.

See also