ChamferCyl : GeometryClass

Constructor

chamferCyl ...

Properties

<ChamferCyl>.radius            Float     default: 0.0  -- animatable

The radius of the chamfered cylinder.

<ChamferCyl>.height            Float     default: 0.0  -- animatable

The dimension along the central axis. Negative values create the chamfered cylinder below the construction plane.

<ChamferCyl>.Fillet            Float     default: 0.0  -- animatable

Slices off the edges of the chamfered cylinder. The higher the number, the more filleted the cylinder becomes.

<ChamferCyl>.Height_Segments   Integer   default: 1    -- animatable

The number of divisions along the corresponding axis.

<ChamferCyl>.Fillet_Segments   Integer   default: 1    -- animatable

The number of segments in the filleted edges of the box. Adding fillet segments curves the edges, producing a chamfered cylinder.

<ChamferCyl>.sides             Integer   default: 12   -- animatable

The number of sides around the chamfered cylinder. Higher numbers shade and render as true circles with Smooth on. Lower numbers create regular polygonal objects with Smooth off.

<ChamferCyl>.Cap_Segments      Integer   default: 1    -- animatable

The number of concentric divisions along the center of the chamfered cylinder's top and bottom

<ChamferCyl>.Smooth Boolean   default: trueùanimatable

When on, blends the faces of the chamfered cylinder, creating a smooth appearance in rendered views.

<ChamferCyl>.Smooth_On         Integer   default: 1    -- animatable

Integer alias for .smooth:

0- off

1- on

<ChamferCyl>.SliceOn Boolean   default: false  -- animatable

Turn on/off the slice function.

<ChamferCyl>.Slice_On          Integer   default: 0      -- animatable

Integer alias for .slice_on:

0- off

1- on

<ChamferCyl>.Slice_From        Float     default: 0.0  -- animatable, angle

Sets the starting angle (on the local Z-axis) for slicing.

<ChamferCyl>.Slice_To          Float     default: 0.0  -- animatable, angle

Sets the angle (on the local Z-axis) to slice to.

Notes

The Generate Mapping Coordinates property is not accessible to MAXScript in 3ds max 4.

See also