Bend : Modifier

Constructor

bend ...

Properties

<Bend>.angle       Float    default: 0.0     -- animatable

The angle to bend from the vertical plane.

<Bend>.direction   Float    default: 0.0     -- animatable

The direction of the bend relative to the horizontal plane.

<Bend>.axis        Integer  default: 2

Specifies the axis to be bent. Note that this axis is local to the Bend gizmo and not related to the selected entity:

0- X

1- Y

2- Z

<Bend>.limit       Boolean  default: false

When on, applies limit constraints to the bend effect.

<Bend>.upperlimit  Float    default: 0.0     -- animatable, alias: Upper_Limit

The upper boundary in world units from the bend center point beyond which the bend no longer affects geometry.

<Bend>.lowerlimit  Float    default: 0.0     -- animatable, alias: Lower_Limit

The lower boundary in world units from the bend center point beyond which the bend no longer affects geometry.

<Bend>.center      Point3   default: [0,0,0] -- animatable

You can translate and animate the center, altering the Bend gizmo's shape, and thus the shape of the bent object.

<Bend>.gizmo       SubAnim

You can transform and animate the gizmo like any other object, altering the effect of the Bend modifier.

<Bend.gizmo>.position  Point3  default: [0,0,0]        -- animatable

The position of the gizmo object. Translating the gizmo translates its center an equal distance.

<Bend.gizmo>.rotation  Quat    default: (quat 0 0 0 1) -- animatable

The rotation of the gizmo object. Rotating the gizmo takes place with respect to its center.

<Bend.gizmo>.scale     Point3  default: [1,1,1]        -- animatable

The scaling of the gizmo object. Scaling the gizmo takes place with respect to its center.

See also