Track Bar

The track bar is located between the time slider and the status bar.

The track bar provides a timeline showing the frame numbers (or appropriate display units). It provides a quick alternative to Track View for moving, copying and deleting keys, and changing key properties. Select an object to view its animation keys on the track bar. The track bar also displays keys for multiple selected objects.

The keys are displayed as semi-transparent colored bars. The color can be customized in the Customize User Interface Dialog, and depends on the selected/unselected state of the key. The frame indicator is a similar bar displayed in blue.

A key on the track bar can represent any number of animated parameters for the selected object(s). Transformations, modifiers, and animated material parameters may all have keys at a particular frame.

Right-click a key on the track bar to display a list of all keys in the selected frame for the object selection in the track bar pop-up menu. Select a key type in the track bar menu to display its key properties dialog. Delete keys and filter the track bar display using options in the track bar menu.

The track bar right-click menu contains a submenu that lists any procedural controllers (list controllers, expression, noise, and so on) assigned to the current object selection. If you select one of the controllers from the submenu, the properties dialog for that controller displays in a modeless dialog.

The track bar can display a waveform (.wav file) that has already been assigned to the sound object in Track View. To display this feature, right-click the track bar, and choose Show Sound Track from the Configure submenu. If there is no waveform currently assigned to the sound object or if you are using a third-party sound object plug-in that is not compatible with the waveform display, this part of the track bar will be grayed out.

The animation range can be modified by pressing CTRL and ALT while dragging the track bar. Hold the left mouse button to slide the start of the range, the right mouse button to slide the end of the range, and the middle mouse button to change both the start and end frames together. A tooltip at the cursor and a status bar message will indicate the range you are setting.

Note: While the animation button is pressed, the track bar is highlighted red, to indicate that the software is in animate mode.

Procedures

To select keys on the track bar:

To move or clone keys on the track bar:

While keys are moved or cloned, small lines on the track bar mark the original position of the keys. All keys at a particular frame are moved simultaneously using the following procedures.

To move a single key from a frame with multiple keys:

If, for example, a frame has both a transform key and a material key for the selected object, and only the transform key must move, display the transform properties dialog and use the Time parameter to move the transform key.

  1. Right-click a key on the track bar and select a key on the pop-up window key list.

    A key properties dialog displays.

  2. Change the Time parameter in the key properties dialog.

    The key slides along the track bar to a new location.

To delete keys on the track bar:

To delete a single key type on a frame with multiple keys:

An object can have many keys for different animated parameters at a particular frame. Use this procedure to delete a key for a single parameter.

  1. Right-click over a selected or unselected key on the track bar.

    A pop-up window displays.

  2. Move the mouse over Delete Key, then select a key to delete in the submenu.

To change the length of the active time segment:

You can change the animation length using track bar.

To hide or show the track bar:

Interface

Track Bar

Track bar menu

Right-click a key on the track bar to display the track bar menu.

List: Displays the object name and key type for all keys at the current position. Select any of the keys in the list at the top of the track bar menu to display a key properties dialog. For more information on this dialog, see Key Info (Basic) and Key Info (Advanced).

Controller Properties: Displays a submenu that contains a list of all of the procedural controllers (list controllers, expression controllers, noise, etc.) assigned to the object selection.

If you select one of the controllers from the submenu, the properties dialog for that controller displays in a modeless dialog.

Delete Key: Displays a submenu identical to the key properties list at the top of the track bar menu. Select a key type or choose All to delete one or all of the keys.

All: Deletes all keys at the current position.

Keys do not need to be selected on the track bar in order to use Delete Key. Keys are deleted from the track bar key over which you right-clicked.

Delete selected keys: Deletes selected keys.

A key or keys must be selected on the track bar. If no keys are selected, this command is unavailable.

   

Filter: Displays a Filter submenu. Select a filter to filter the track bar display; display only transformation keys, for example.

Right-click anywhere on the track bar, place the cursor over Filter in the track bar menu to display the Filter submenu, then choose a filter. According to the filters set, keys will disappear on the track bar.

All Keys: Displays all keys.

All Transform Keys: Displays only keys for position, rotation and scale.

Current Transform: Displays only keys that use the currently selected transformposition, rotation or scale.

Object: Displays object modifier keys. Excludes transformation and material keys.

Material: Displays material keys for the material assigned to the selected object(s).

   

Configure: Displays a Configure submenu, which lets you change the track bar display.

Show Frame Numbers: Displays frame numbers in the track bar.

Show Selection Range: Displays a selection range bar below the track bar, whenever multiple keys are selected.

You can scale all selected keys by dragging either end of the selection range. This lets you change the length of an animation segment while maintaining the relative distance between animation keys. You can also move the selected keys in time by dragging the selection range bar.

Show Sound Track: Displays the waveform (.wav file) that is assigned to the sound object in Track View.

Snap to Frames: Keys snap to frame numbers when moved. If turned off, you can place keys between frames.

   

Go to Time: Moves the time slider to the cursor position.

Right-click anywhere on the track bar, then click Go to Time.