Glossary

Editable Mesh

An editable mesh is a type of deformable object in gmax. An editable mesh is a trimesh; that is, it uses triangular polygons. Editable meshes are useful for creating simple, low-polygonal objects or control meshes for MeshSmooth modeling. You can convert a patch surface to an editable mesh. Editable meshes require little memory, and are a natural method of modeling with polygonal objects.