Main toolbar > Open Track View > Track View toolbar > Edit Ranges
Graph Editors menu > Track View > Open Track View > Track View toolbar > Edit Ranges
Keyboard > F3
Edit Ranges displays all tracks as range bars. This mode is useful for quickly scaling and sliding complete animation tracks.
Drag the range bar of an animation track to change all animation in that track.
Drag range bars in higher-level tracks to change all animation in multiple tracks.
You cannot access individual key values in this mode.
Procedure
To drag the ranges of an object and all of its linked descendants:
On the Track View toolbar, click Edit Ranges.
On the Track View toolbar, click Modify Subtree.
In the Track View Edit window, drag an Object range bar or the World range bar.
With Modify Subtree on, a range bar displays in the Objects track. The Objects branch is the default parent of all named objects in the scene.
Dragging a parent object range bar, with Modify Subtree on, affects all tracks subordinate to the object and all tracks of all of its linked descendants.
Interface
Edit Ranges: switches to Edit Ranges mode.
The Track View toolbar to the right of the Lock Selection button changes to reflect the current editing mode and shows the following buttons: