Deformation Dialog

Select a Loft object. > Modify panel > Deformations rollout > Scale, Twist, Teeter, or Bevel

The Deformation dialogs for Scale, Twist, Teeter, and Bevel use the same basic layout. The buttons in the window's toolbar and prompt area perform the following functions:

Editing Deformation Curves

A deformation curve starts as a straight line using a constant value. To produce more elaborate curves, you insert control points and change their properties.

Use the buttons in the center of the Deformation dialog toolbar to insert and change deformation curve control points (see Interface, later in this topic).

Control Point Types

Control points on a deformation curve can produce curves or sharp corners, depending on the control point type. To change a control point type, right-click the control point and choose one of these from the shortcut menu:

Selecting Control Points

Use the Move Control Point and Scale Control Point buttons with standard selection techniques to select control points.

Procedures

To drag Bezier tangent handles:

  1. Select one or more Bezier Smooth or Bezier Corner control points to display their tangent handles.

  2. Click one of the Move Control Point buttons.

  3. Drag any tangent handle.

To move a control point using the Position and Amount fields:

  1. Select a single control point.

  2. Do one of the following:

To change the control point type:

You can change control point types at any time by right-clicking a selection of one or more control points.

  1. Select one or more control points.

  2. Right-click any selected control point.

  3. Choose a control point type from the shortcut menu.

    The following conditions apply to changing control point types:

Interface

Toolbar

Buttons for working with a second curve are disabled for the Twist and Bevel deformations, which use only one curve. The disabled buttons are Make Symmetrical, Display X Axis, Display Y Axis, Display XY Axes, and Swap Deform Curves.

Make Symmetrical: You can apply the same deformation to both axes of a shape using Make Symmetrical, which is both an action button and a curve editing mode. Turning on Make Symmetrical has the following effect:

When Make Symmetrical is not active, curve editing is applied only to the selected curve.

Display X Axis/Y Axis/XY Axes: You can display one or both deformation curves using the curve display buttons near the upper-left corner of the Deformation dialog.

Turn on the following buttons to display deformation curves:

Display X Axis: Displays only the X axis deformation curve in red.

Display Y Axis: Displays only the Y axis deformation curve in green.

Display XY Axes: Displays X axis and Y axis deformation curves together, each using its own color.

Swap Deform Curves: Copies curves between the X axis and Y axis. This button has no effect when Make Symmetrical is on.

Click Swap Deform Curves to copy the X axis curve to the Y axis, and the Y axis curve to the X axis. It doesn't matter which curve is currently displayed or selected.

Move Control Points: This flyout contains three buttons for moving control points and Bezier handles.

Move Control Point: Changes the amount of deformation (vertical movement) and the location of the deformation (horizontal movement).

Move Vertical: Changes the amount of deformation without changing the location.

Move Horizontal: Changes the location of the deformation without changing the amount.

If one control point is selected, you can move it by entering values in the control point Position and Amount fields at the bottom of the Deformation dialog.

You cannot move end points horizontally. Intermediate control points are constrained horizontally to stay between the points on either side. The amount of horizontal constraint is determined by the control point type.

Moving Bezier Tangent Handles: You can use the Move Control Point buttons to drag a tangent handle's angle and magnitude on Bezier Smooth and Bezier Corner vertices.

Dragging a tangent handle has the following constraints:

Pressing SHIFT while moving a Bezier Smooth tangent handle converts the control point to a Bezier Corner type.

Scale Control Point: Scales the value of one or more selected control points with respect to 0. Use this function when you want to change only the deformation amounts of selected control points while maintaining their relative ratio of values.

Insert Control Point: This flyout contains buttons for inserting two control point types.

Insert Corner Point: Click anywhere on a deformation curve to insert a corner control point at that location.

Insert Bezier Point: Click anywhere on a deformation curve to insert a modified Bezier control point at that location. The tangent handles of the Bezier control point are set to maintain the shape of the curve before the point was inserted.

If you are not sure which type of control point you need, or if you change your mind, you can convert the point to another type by right-clicking the point and selecting the type from the shortcut menu.

Both Insert Control Point buttons put you in insertion mode. Right-click or choose another button to exit the mode.

Delete Control Point: Deletes selected control points. You can also delete selected points by pressing the DELETE key.

Reset Curve: Deletes all but the end control points and sets the curves back to their default values.

Bevel Type: This flyout, available only in the Bevel Deformation dialog, lets you choose Normal, Adaptive Linear or Adaptive Cubic as the bevel type. For more information, see Deform Bevel.

Deformation grid

The area in the Deformation dialog that displays the deformation curves is called the deformation grid. This grid charts the value of the deformation along the length of the path.

These are the main grid components:

Active area: The light-colored area of the grid defines the first and last vertex boundaries of the path. The ends of the deformation curve lie on each boundary and cannot be moved off the boundary.

Horizontal lines: Mark deformation values on the vertical scale. The following table lists each deformation curve type and the meaning of the deformation values.

Deformation Type

Deformation Value

Scale 

Percentage 

Twist 

Rotation Angle 

Teeter 

Rotation Angle 

Bevel 

Current Units 

The thick horizontal line at 0 represents the deformation value at the loft path.

Vertical lines: Mark levels of the path. The levels displayed vary with the Adaptive Path Steps setting on the Skin Parameters rollout.

If Adaptive Path Steps is on, levels are displayed at all path vertices and shape locations.

If Adaptive Path Steps is off, levels are displayed only at path vertices.

Path ruler: Measures the length of the path. The values on the ruler measure percentage along the path. You can drag the path ruler vertically in the Deformation dialog.

Deformation curves: You can see one or two curves in the Deformation dialog, based on the deformation type and the curve display setting. The curves are color-coded by axis.

A red curve displays deformation along the shape's local X axis.

A green curve displays deformation along the shape's local Y axis.

Control Point fields: At the bottom of the Deformation dialog are two edit fields. When a single control point is selected these fields display the path location and deformation amount of the control point.

Control Point Position: The left field displays the location of the control point on the loft path as a percentage of the total path length.

Control Point Amount: The right field displays the deformation value of the control point.

Deformation Dialog status bar

The Deformation dialogs have their own view navigation buttons in the lower-right corner. These give you controls for zooming and panning the view of the deformation grid as you edit the curve values. The status bar also displays information about the current tool and the selected control point.

Numeric fields: These two fields are accessible only if a single control point is selected. The first gives the point's horizontal position, and the second gives its vertical position, or value. You can edit these fields with the keyboard.

Lock Aspect: This button is present only in the Fit Deformation dialog. When active, it restricts zooming to vertical and horizontal at the same time.

Zoom Extents: Changes the view magnification so the entire deformation curve is visible.

Zoom Horizontal Extents: Changes the view magnification along the path length so the entire path area is visible in the dialog.

Zoom Vertical Extents: Changes the view magnification along the deformation values so the entire deformation curve is displayed in the dialog.

Zoom Horizontally: Changes magnification along the path length.

Zoom Vertically: Changes magnification along the deformation value.

Zoom: Changes magnification along both the path length and the deformation value, preserving the curve aspect ratio.

Zoom Region: Drag a region on the deformation grid. The region is then magnified to fill the deformation dialog.

Pan: Drag in the view to move in any direction.

Scroll bars: Drag the horizontal and vertical scroll bars to pan the view in a single direction.