Basics of Selecting Objects

Bed selected in wireframe

Bed selected in smooth and shaded view

The most basic selection techniques use either the mouse, or the mouse in conjunction with a keystroke.

Procedures

To select an object:

  1. Click one of the selection buttons on the main toolbar: Select Object, Select by Name, Select and Move, Select and Rotate, Select and Scale, or Select and Manipulate.

  2. In any viewport, move the cursor over the object you want to select.

    The cursor changes to a small cross when itÆs positioned over an object that can be selected.

    The valid selection zones of an object depend on the type of object and the display mode in the viewport. In shaded mode, any visible surface of an object is valid. In wireframe mode, any edge or segment of an object is valid, including hidden lines.

  3. While the cursor displays the selection cross, click to select the object (and to deselect any previously selected object).

    A selected wireframe object turns white. A selected shaded object displays white brackets at the corners of its bounding box.

To select all objects:

To invert the current selection:

To extend or reduce a selection:

To lock a selection:

  1. Select an object.

  2. Click the Lock Selection Set button in the status bar to turn on locked selection mode.

    While your selection is locked, you can click and drag anywhere on the screen without losing the selection. The cursor displays the current selection icon. When you want to deselect or alter your selection, click the Lock button again to turn off locked selection mode. SPACEBAR is the keyboard toggle for locked selection mode.

To deselect an object, do any of the following: