SUPER BREAKOUT V1.0 (C) 1998 GWME Software ------------------------------------------ INTRODUCTION ------------ My name is Gary Smith and I live in Gillingham, Kent, England. Computer programming is a hobby of mine. Up until now I have only programmed in BASIC. Super Breakout is my first game written in 'C'. COPYRIGHT --------- This version of Super Breakout is free. If you like this game then please send me an EMAIL saying so. If you have any suggestions as to how the game can be improved, then I would definitely like to hear from you. EMAIL : gary.smith3@virgin.net WWW : http://freespace.virgin.net/gary.smith3/index.htm _____________________________________________________________________ IF YOU LIKE THE GAME THEN PLEASE REGISTER IT WITH ME. IN RETURN FOR REGISTERING THE GAME YOU WILL RECEIVE THE FOLLOWING: UP TO DATE GAME, 100 LEVELS, LEVEL EDITOR. TO REGISTER THE GAME SEE 'REGISTER.TXT' ------------------------- -------------------------------------------- DESCRIPTION ----------- Super breakout is a version of the classic Breakout / Arkanoid type game. The game can be controlled using the mouse, keyboard or joystick. REQUIREMENT (Estimated) MY SYSTEM ----------------------- ----------- Pentium 90 or greater. Cyrix 6x86 P166+ 640x480x256 resolution. 32B Memory 4MB RAM Sound Blaster 16 pnp 2MB Hard disk space. Matrox Mystique 4MB Soundcard. MSDOS or WIN95 (Doesn't work with WIN NT) INSTALLATION ------------ After downloading BREAKOUT.ZIP, unzip all the files into the same directory. The game should run fine under Windows 95. If the game is run in MSDOS mode, make sure that a mouse driver is loaded. To start the game run 'BREAKOUT.EXE'. CREDITS ------ DJGPP: This is a free environment for developing 32-bit protected mode software in C/C++ under MS-DOS. DJGPP V2 is Copyright (C) 1995 by DJ Delorie. RHIDE: This is an Integrated Development Environment for compiling C- or C++-files. Copyright (C) 1996,1997 Robert Hohne. Allegro: This is a game programming library for djgpp. By Shawn Hargreaves 1994/1997.