1 RIVA TNT 2 s0} %s 00000 3 -["%s"0[hQk0JRdW0f0000W0D0g0Y0K0? 4 %s KB 5 2 ,g}l 6 8-000pue'` 7 S0n0-[n0 TMR0eQRW0f0O0`0U0D00 8 Direct3D n0s0} 10 gؚn00000T 11 0000Tꌒ0ؚ00 12 giS 13 00000000ؚ00 14 gؚn00000000 15 %s MB 16 PCI 17 AGP 18 %u MHz 21 <O(u NS> 40 X[(WW0~0[00 41 Nf 42 NTSC 43 PAL 44 SECAM 46 %s%% 47 %s%s 65 00 66 NO 67 -N 68 ؚ 70 00 71 NO 72 -N 73 ؚ 75 Rxb 76 8^k000 77 8^k000 81 Chrontel 7000 0000 94 Philips 7100 0000 100 Intel x86 Nc 103 Intel Celeron(tm) or Xeon(tm) 116 Cyrix 6x86 0000 117 Cyrix MII 0000 120 MMX(tm) N^\ 121 3DNow!(tm) N^\ 122 SSE N^\ 123 SSE2 N^\ 130 d 131 } 132 R 133 Y0y0f0n000000 135 00000O(u 136 000 00000O(u 137 Rxb 138 000000(&C) 150 T0O(un00000 000 000000n0g'YP^o0... %u x %u. 151 Windows L00000000xbW0_0-[k0R0fH0~0Y00 S0n0\Omik0o0peyK0K00~0Y00 Windows L0ck8^k0Qh:yU00j0K0c0_04XTo0015 y__jW0f0O0`0U0D00CQn0-[k0;b0~0Y00 152 ;ubo0Rg-[n0MOnk00000U00~0W0_00 200 PAL-N (uO(u) 201 PAL-B 202 PAL-D 203 PAL-I 204 NTSC-J 205 NTSC-M 206 PAL-M 207 PAL-N 208 PAL-G 209 PAL-H 210 PAL-K1 211 PAL-B/D/G/H/I 212 [PAL n00] 213 SECAM 300 V T 301 b__n0 Yf(&C)... 302 Windows o0c[U00_0-[Q[g00000000NY0P0-[W0~0Y00 Qt-Nk00pey;ubk0UO0h:yU00j0D0S0h0L0B00~0Y00\n\n000000n0OUL0Q00_000Qt-No0000000n0n0R0j0D0g0O0`0U0D0! 303 f 304 0000 T 305 00000 400 Rxb 401 000000 000-QR 402 S-000-QR 420 00 421 2 422 3 423 4 424 5 1000 NV?? 1001 RIVA TNT 1002 Vanta 1003 TNT2 Model 64 1004 RIVA TNT2 1005 RIVA TNT2 Pro 1006 TNT2 Ultra 1007 GeForce 256 1025 GPU Q5 GeForce2 1030 V[ 1031 b'Yn00 1032 Rv 1050 ]0n0Nn0 OpenGL 00000(&O)... 1051 00000 0000O(u 1052 Wv000000 0000O(u 1053 TwinView 0000 0000O(u 1054 DAC 0 n0 00000 DIN 00000O(u 1055 DAC 1 n0 00000 DIN 00000O(u 1056 000000 00000O(u 1114 00 00000 000 000_j0O(uY00k0o00TwinView 0000 [0000] ~0_0o0 [b5_000000] k0-[Y00_L0B00~0Y00\n Nk0B00 [OK] 00000W0f00[TwinView] 000k0200h:yU00_0 TwinView 000000 000K00 [0000] 0000xbW0f0O0`0U0D00 1115 00 00000 000 000 1116 00 00000 000 000_j0O(uY00k0o00TwinView 0000 [0000] k0-[Y00_L0B00~0Y00\n Nk0B00 [OK] 00000W0f00[TwinView] 000k0200h:yU00_0 TwinView h:y000K00 [0000] 0000xbW0f0O0`0U0D00 1117 0000 OpenGL 00000000-[(&M): 1118 00000000-[ 5001 (zz) 5002 QuickTweak n000000 5003 00000`1X 5004 ;ubn000000n0te 5005 Direct3D n00000-[ 5006 000n00000-[ 5007 NVidia QuickTweak 5008 0000n0Rg-[k0;bY0 5009 000000n0Rg-[k0;bY0 5010 Applet 0Yg0M0~0[000 000000L00000k0ck8^k0000000U00f0D00S0h00xW0f0O0`0U0D00 5011 QuickTweak 5012 00000 5013 -[%so0ck8^k0i(uU00~0W0_00\n\nS000n0-[o00!kk0 Direct3D 000000000wRW0_0h0M0k0 gRk0j00~0Y00 5014 Direct3D L0Rg-[k0;b0~0W0_00 5015 -[%so0ck8^k0i(uU00~0W0_00\n\nS000n0-[o00!kk0 OpenGL 000000000wRW0_0h0M0k0 gRk0j00~0Y00 5016 OpenGL L0Rg-[k0;b0~0W0_00 5017 OpenGL n00000-[ 5018 %u 0h:yY00 5019 NVDESK32.DLL 0000L0d0K00~0[000 Desktop Manager _jo0O(ug0M0~0[00 5020 NVDESK32.DLL n0000000 000 000g0Y00 Desktop Manager _jo0O(ug0M0~0[00 5021 00000 0000 5022 00000000n0xb 5023 xbU00_000000o00 000 000 00h0D}0T0[0f0O(uW0j0D0XSrn000g0Y00 XSrg000000h0W0f0rR0S_f0000n0o00000000 00n00g0Y00\n\nS0n0R\O0rR0S_f00%Rn0000000xbW0f0O0`0U0D00 5024 xbU00_000000o00 00h0D}0T0[0f0O(uY00XSrn000g0Y00 + XSrn000n0D}0T0[0o00XSrn000L00000000 00g0B004XTn00 gRg0Y00\n\nS0n0R\O0rR0S_f00%Rn0000000xbW0f0O0`0U0D00 5025 xbU00_000000o0ek0O(uU00f0D0~0Y00\n\nS0n0R\O0rR0S_f00%Rn0000000xbW0f0O0`0U0D00 5026 Desktop Manager 5028 Desktop Manager o0 gRk0j0c0f0D0~0Y0L00Y0y0f0n0 Desktop Manager _j0 gRk0Y00k0o000000\nQwRY00_L0B00~0Y00\n\nNY0P0k000000QwRW0~0Y0K0 ?\n\n(Y0P0k000000QwRY004XTo0 [o0D0] 00QwR[0Z0k0\Omi02004XTo0 [D0D0H0] 0xbW0f0O0`0U0D00) 5029 Desktop Manager o0!qRk0j0c0f0D0~0Y0L0000000QwRY00~0g0o0\n000000n0000Qk0B00~0Y00\n\nNY0P0k000000QwRW0~0Y0K0 ?\n\n(Y0P0k000000QwRY004XTo0 [o0D0] 00QwR[0Z0k0\Omi02004XTo0 [D0D0H0] 0xbW0f0O0`0U0D00) 5031 -[%so0ck8^k0i(uU00~0W0_00 5032 00000n0000-[L0_CQU00~0W0_0 5040 Desktop Manager gR 5042 Desktop Manager !qR 5044 Desktop Manager n000000 5050 TV QR 10000 000000 10001 0000 10002 00000 10003 000000 10004 000 10005 000 10006 /n 10007 000 10008 000000 10009 0000 10010 00000 10011 0000 10012 00000 10013 00000 10014 000000 10015 0000 10016 000000 10017 000 10018 -NV 10019 Sg 10020 00000 10021 000000 10022 000 10023 0000 10024 00000 10025 0000 10026 00000 10027 00000 10028 0000 10029 000000 10030 000 10031 0000 10032 /n 10033 V 10034 000 10035 e,g 10036 000 10037 00 10038 00000 10039 00000 10040 00000 10041 000 10042 000000 10043 ӗV 10044 0000 10045 000 10046 000000 10047 S~n 10048 s|V 10049 00000 10050 0000 10051 00000 10052 00000 10053 0000 12000 000 0000 000000000 gRk0Y00 12001 NW0j0D04XTo0 Z-0000m^0000000m^k0teY00 12002 %Rn0md\0000l0 gRk0Y00 12003 Direct3D 00000000[LBfk0000h:yY00 12004 DirectX 5 Nc0000O(uY00 12050 00 000 00000000h00000000m^0000~0_0o000000 0000o0 TBfk0o0O(ug0M0~0[000\n\n000000m^0000~0_0o000000 00000 gRk0Y00h000000g000 000 00000000L0Rvk0!qRk0j00~0Y00 13000 0000Wn0b5__j0 gRk0Y00 13001 0000 000 0000O(uY00_00k00000 0000b5__j0 gRk0Y00 13002 ؚ000-Mip 000-000 00000000O(uY00 13003 pue'`00000000 gRk0Y00 13004 %Rn0md\0000l0 gRk0Y00 13005 7_S CPU }TN000n000000!qRk0Y00 13006 16 000m^000007_6Rvk0O(uY00 13007 NSOS000/md\00000O(uY00 13008 b5_pe0000 gRk0Y00 13009 4 RrR0000 00000 gRk0Y00 13010 0000000 gRk0Y00 13100 8^k000 13101 Rg-[g0o000 13102 Rg-[g0o000 13200 000000n0000m^0O(u 13201 8^k0 16 bpp 0O(u 13202 8^k0 32 bpp 0O(u 14000 000000 0000 14001 DirectDraw 0000 14002 OpenGL 000000S000000 0000 14003 0000 00000 0000 14004 0000 00000 32 000 000000 0000000 14005 0000 00000 32 000 000000 0000000 14006 VGA 0000000000J00s0 PnP 0000 VDD 14007 00000 0000(u PnP 0000 VDD 14008 0000 000000 000 00000 14009 ;ubn000000b5__j 14010 00000 0000000 00000 14011 000000{t000 00000 14112 0000 000000h:yY00 14113 000000{t UI 00000 14114 000000 0000 0000 0000 14600 3D Studio MAX (u Gfx 0000 14601 AutoCAD 2000 (u ELSA POWERdraft 14602 QuadroView 00000000 14610 000000U00_00000 00000 14611 000000U00_0000 0000 14612 000000 000 000 00000 15000 http://www.nvidia.com/ 15001 http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html 15002 http://www.nvidia.com/products.nsf 15003 http://www.nvidia.com/News.nsf 15010 NVidia 00 15011 0000000 000 (R) L0N^\W0_0000 15012 0000000 000 (d) L0N^\W0_0000 16000 000000n0-[o00000[LY00~0g0i(uU00~0[000\n\n0000hTlpe0-[W0f0 [eW0D0-[0000Y00] 0000xbW00-[W0_0Q[L0000000k0[_Y00K0i0F0K0xW0f0O0`0U0D00 16001 0000000 0000000eW0D00000-[g0pey000W0~0Y00\n\n000-Nk0000000L0S_W0j0O0j0c0_04XTo00000000n0n0R00Q^n0eQ0f0O0`0U0D00\n]00~0g0n0-[L0Rvk0_CQU00~0Y00 16002 eW0D0-[0i(uY00k0o00000000QwRY00_L0B00~0Y00\n\nS0S0g00000000QwRW0~0Y0K0? 16004 %u x %u 0000 16005 %u hz 16007 0000 000 16008 0000 0000 000 16009 TV 16010 S0n0 TMRn00000-[o0Y0g0k0X[(WW0~0Y00\n\n s(Wn0-[g0 NfM0W0~0Y0K0 ? 16011 000000-[0 Yfg0M0~0[00g0W0_00\n\n[000000 00000] 0X0f00Q^-[0eQRW0f0O0`0U0D00 16020 0000-[ 16021 0000n0te 17001 Rg-[n0000 17002 000 000 000 000 17010 000000n000000 17011 -[ 17012 %dy_k0CQn0-[k0;b0~0Y0 17018 %d x %d 0000 17019 %d 000 17020 Windows o0eW0D0000000-[0i(uW0~0Y00 i(uk0o0peyK0K00~0Y00]0n0B0D0`00;ubL0a00d0O0S0h0L0B00~0Y00\n\neW0D0-[L0ckW0O0i(uU00j0D04XTo0015 y_d0h0Rvk0CQn0-[k0;b0~0Y00 17021 000000-[ 17022 OpenGL n00000-[(&M): 17026 ,{ 1 17027 ,{ 2 17028 ,{ 3 17029 ,{ 4 17030 ,{ 5 17031 ,{ 6 17032 ,{ 7 17033 ,{ 8 17035 0000 000(&M) 17036 0000 0000 000(&D) 17037 TV(&T) 17038 0000 000(&M) 17039 0000 0000 000(&D) 17040 TV(&T) 17041 TV 00000 000: 17042 000n0 Codec 000 17051 1x 17052 2x 17053 4x 17054 8x 17055 S000n00000000Oc0f00OpenGL 00000000g0O(uY0000000000 n0 z^0xbW0~0Y00 17056 PCI 000 17058 gR 17059 !qR 17060 %d. %s %s %d x %d, %dBPP %d hz 17061 TwinView 000000 %d: %s %s 17062 TwinView 000000 %d: %s %s %d x %d, %dBPP %d hz 17063 %d. %s %s %s 17064 %d x %d, %dBPP %d hz 17065 %d x %d 17066 -[ 17067 000000W 17070 3D 00000000 -[ 17071 6R_U00000000000 17072 00 (00000000j0W0) 17073 Quincunx 00000000 (tm) 18004 0000 18005 ] 18006 N 18007 N 18008 S 18009 ?ceQ 18010 000 18011 PgUp 18012 PgDn 18013 B}N 18014 Ctrl+ 18015 Alt+ 18016 Shift+ 18017 F%d 18018 [e000 00] 0000k0eW0D0000 000eQRW0~0Y00\n!kk00k0B00 [-[] 0000bW0~0Y00 18019 000 18020 0000 000 000k0o0J0R0W0~0[000 18021 O(u NS 18022 %s h0#NQ00[LS0000L0B00~0[000 18023 0000`1Xn0fe-Nk0000L0zvuW0~0W0_00 18024 %s k0 %s 0000W0f0D000000L0X[(WW0~0Y00 YfW0~0Y0K0 ? 18025 0000`1X0feW0f0D0~0Y00 18026 %s n00000L0B00~0[000%s 0#NQ000~0[000 18027 [LS0000 18028 eW0D0[LS0000n0i"} 18029 N\A 18030 3D 000000n0MnL0ckW0O0B00~0[00 18031 0000/000000L0\U0O0f00O(ug0M0~0[00 18032 000000n0!NzL0R0f0D0~0Y0 18033 00000n0000000L0 NiRg0Y0 18034 000000~0_0o0 HUD k0 2D h0 3D L0m(WW0f0D0~0Y0 18035 00000~0_0o00000L0 2D 000000g0Y0 18036 0000L0 gRj0rKag0000000;ubk0OULL0zvuW0~0W0_0 18037 3D 000000n00000 00000n0m^L0 NiRg0Y0 18038 oD0̀ofrk0f0D0r0h:yY00h00000000RgL0_00~0Y0 18039 2D 0Y(uW0NN00h0zSOaL00~0Y0 18040 HUD/000000;ubk0o0 NiRj0m^xbg0Y0 18041 Nfj0 PFIssue 18042 000000 0000 18043 Y0y0f0n00000 18044 0000 000 000000n0i"} 18045 000000 0000o0 64x64 g0j0Q00p0j00~0[00 18046 0000 000n0-[-Nk0000L0zvuW0~0W0_0 18047 gRj0000000 0000g0o0B00~0[00 18048 nVIDIA 000 000g0o0B00~0[000\nNn0_jL0ck8^k0R\OW0j0D0S'`L0B00~0Y00 18049 000000 000n0iQg0000L0zvuW0~0W0_0 18050 nVIDIA 000 000g0B00K00yr[g0M0~0[000\nNn0_jL0ck8^k0R\OW0j0D0S'`L0B00~0Y00 18053 DirectX ~0_0o0 OpenGL 000000000Y0y0f0B}NW0f0 [OK] 00000W0f0O0`0U0D00 18054 0000 00000000o0 gRk0j0c0f0D0~0Y0 18055 1YWeW0~0W0_0 ! 18060 Choose this option to enable Stereo automatically when the application starts. The hot keys can still be used to turn Stereo on or off. 18061 Choose this option to enable and disable Stereo by using the hot keys. 18062 Choose this option to disable Stereo. 18063 Adjust the stereo separation, or relative distance between left and right images, according to your expected comfort level. 18064 Set this slider according to your monitor size to allow maximum separation range, and prevent excessive separation. 18065 Application for viewing JPS images in stereo. 18066 Take this test to determine if you can see stereo images. 18067 Test the stereo display quality of your monitor under different display modes to determine the optimum stereo refresh rate for your system. 18068 View the stereo ratings, and configure stereo parameters for specific games. 18069 Set up basic hot keys, and/or set up the 3D laser sight for first-person shooter games. 18070 Set up the hot keys to allow you to change various stereo parameters while playing a game. 18071 Choose a game to view its stereo value and compatibility rating. 18072 Indicates how much added entertainment value the game has when viewed in stereo. 18073 Indicates the level of comfortable stereo viewing the game has. 18074 Describes issues in the game that might interfere with good stereo. 18075 Enables a 3D laser sight for first-person shooter games. The sight appears on the targetted object. 18076 Disables the 3D laser sight. 18077 Select a sight design from the internally available collection. 18078 Set laser sight transparency. 0% = solid, 100% = completely transparent. 18079 Select the resolution that you want to use for games. 18080 Select the stereo refresh rate to use when stereo is enabled and the game is played at the resolution indicated by the Resolution slide bar. 18081 Test the display capability of your system at the selected resolution, bit depth, and refresh rate. 18082 The stereo refresh rate setting will be used when a game is played at the adjusted resolution and bit depth settings. 18083 0000 000000 0000s(WOX[U00f0D00$Pk00000W0f0O0`0U0D00 18084 S0n0000m^n0Y0y0f0n0P^0\nxbW0_00000 000000 000k0-[W0f0O0`0U0D00 18085 Select the color bit depth that you want to use for games. 18086 Name of the executable or associated file used to identify this game/demo 18087 Take the current game configurations from the configured game version, and apply them to a new game. Select the new game from the file folder window. 18088 Undo the association of the game configuration to the new game. 20000 Desktop Manager 20001 00000000{t 20002 00000 20003 hQSO-[ 20004 [LS0000 (*.exe) 20005 000 20006 000000 20032 20033 s(Wn0;ub 20034 000000hQSO 22000 00000000{tn0-[0Y0y0f0000W0f0000W0D0g0Y0K0? 22001 Desktop Manager n0-[h0000000Y0y0f00000W0f0000W0D0g0Y0K0? 22002 c[W0_000000n0F0a0 2 d0N NL0 TX0g0B00_000ckW0O0R\OW0~0[000\n\nrS_Y00000 Yf~0_0o0!qRk0W0f0OUL0zlW0f0O0`0U0D00 22003 eQRU00_0000000 To0!qRg0Y00\n\n00000000 ('\') o0O(ug0M0~0[000 24000 Desktop Manager(&D)\ns(Wn0;ubg0g'YS(&M)\nNn0000000 k00(&S)\n1 d0n0;ubg0g'YS(&X)\ng_k0O(uU00_0MOnK00Y(&L)\n000000g0000000wR(&D)\n000000g0000000wR(&K)\n(00000)(&D)\n(s(Wn0000000)(&C)\ne\Ob(&N)...\n1(&1)\n2(&2)\n3(&3)\n4(&4)\n(00000 000000)(&D)\n(000000)