Ryu'’s SPIDER-MAN FAQ Intro Welcome to my Spider-Man FAQ! This guide has Spidey’s moves, combos, and strategies for fighting every character! I hope you find this guide very helpful. Miscellaneous Spidey Info Regular Color: Red and Blue Alternate Color: Red and Black Air Dash: F, F in air Wall Cling: tap opposite direction when meeting screen side in mid-air Team Counter Attack: Spider Sting Team Super Attack: Crawler Assault The Legend QCF-Quarter Circle Forward (from down to forward) QCB-Quarter Circle Back (from down to back) HCB-Half Circle Back (from forward to down to back) DP-Dragon Punch Motion (forward, down, down-forward) P-any punch button K-any kick button 3P- all 3 punch buttons 3K- all 3 kick buttons (G)-indicates that the attack can only be done on the ground (G/A)-indicates that the attack can be done on ground or in air The Moves Web Ball: QCF+P (G/A) Spider Sting: DP+P (G) Web Swing: QCB+K (G/A) Web Throw: HCB+P (G) MAXIMUM SPIDER: QCF+3P (G/A) CRAWLER ASSAULT: QCF+3K (G) ULTIMATE WEB THROW: QCB+3P (G) The Legend for Combos The button layout: ( ) ( ) ( ) Jab Strong Fierce ( ) ( ) ( ) Short Forward Roundhouse C.- Crouching (or Ducking) S.- Standing J.- Jumping D.- Dash in (F, F or F+3P) The Combos 1. D.S.Jab, S.Strong, Spider Sting 2. J.Fierce, still in air, J.Roundhouse, land, C.Jab, C.Strong, C.Fierce 3. J.Roundhouse, C.Forward, S.Roundhouse, Spider Sting 4. C.Roundhouse, Web Swing 5. Fierce Web Ball, Maximum Spider 6. J.Roundhouse, S.Jab, S.Strong, J.Fierce 7. S.Strong, Fierce Web Throw The Tips 1. After a Fierce Web Ball, you should use the Maximum Spider or a big combo. 2. Jump around a lot. Spidey loves the air. But be careful around people with good air defense, such as Chun-Li and Ryu. 3. Spidey is a combo guy. Combo punches and kicks into special moves and/or Supers. Experiment with different combinations and formulate your own devastating combo! 4. Stick in Web Throws whenever possible. They are always great for a laugh. 5. Use Spidey’s Jumping Roundhouse often. It has great air priority and will usually beat out a laucher. 6. Over all, Spidey has somewhat the same strategy against everyone. The Strategies Vs. Chun-Li When she does a Kikoken, do a Maximum Spider. If you get the timing right, Spidey will go right over the Kikoken and hit Chun-Li in her stun animation! Try not to jump in too often and avoid air fights. Chun- Li jumps frequently, so stick in a Strong or Fierce Web Throw whenever possible. The Spider Sting is a great anti-air move, so also use that when Chun-Li jumps in. Vs. Ryu When he does a Hadoken, do a Maximum Spider. Get the timing right, and Spidey will nail Ryu in his stun animation. Don’t jump in too often, or Ryu will counter with a Shoryuken. Also watch out for Shinkuu Hadokens. Ryu will throw them out when you least expect it. Vs. Ryu (Ken mode) In Ken mode, Ryu will use Shoryukens often. If he misses, immediately execute the Crawler Assault. It will catch Ryu as he is coming down. Use the Maximum Spider Fireball Counter too. Watch out for combos. Ryu will do lots of them in Ken mode. He also jumps around a lot in Ken mode. Use Strong or Fierce Web Throws and Spider Stings when he jumps in. Vs. Ryu (Akuma mode) Don’t jump in too often or you’ll get nailed by a GouShoryuken. Look out for combos as well. Use the Maximum Spider Fireball counter. If Ryu does Air Fireballs, Super Jump and nail him with the Maximum Spider, or jump and use the Web Swing. You could try Strong Web Throws, but make sure the web connects and make sure the fireball doesn’t hit you. Vs. Zangief Trap Zangief with Web Balls and use a combo or Super. Whatever you do, try to keep Zangief away from you. Vs. Zangief (Mega Zangief mode) Keep those Web Balls coming. Use the Crawler Assault as well, because it’s Spidey’s only Super that will work on Mega Zangief. Also use hit- and-run tactics. Watch out for the Siberian Blast. Vs. Morrigan/Lilith Use the Maximum Spider Fireball Counter when Morrigan does her Soul Fist. Morrigan combos a lot, so block and jump around. Use the Web Swing every so often. Vs. Captain Commando CapCom uses his Captain Fire frequently, usually shooting it 2-3 times in a row. Either block or jump over. Also watch out for the Captain Corridor. Definitely jump over. CapCom likes to call in his commandos. Watch out for them. When one attacks, jump up and execute the Maximum Spider. Use this Super whenever you can. It will usually hit him. Jab Web Throw and Web Swing when possible. Vs. Megaman Use the Maximum Spider Fireball Counter when MM does his Mega Buster. The Mega Buster is practically the only move MM uses. Jab Web Throws and Web Swings are excellent against MM. Vs. Strider Strider will usually hit you with a Standing Fierce two times and cancel into a Ame No Murakamo. Watch out for this one. Strider jumps around a lot, so stick in Spider Stings and Strong or Fierce Web Throws if he jumps. Web Ball and combo him on the ground. Strider likes to come in close, so when he’s directly in front of you, execute the Ultimate Web Throw. Web Swing when Strider is open. Vs. Jin Web Swings are good against Jin. Watch out for Jin’s Screaming Punch and Tornado Drill. He will use these attacks often. Block his Screaming Punch and immediately counter. When Jin uses the Saotome Power-Up, he gets tough. Use the Web Ball. If it connects, use a combo of Fierces and Roundhouses. Vs. Roll Again, use the Maximum Spider Fireball Counter when Roll does a Mega Buster. She should be easy, since she is totally weak and has bad lag time. Throw in attacks here and there. Fight her as if you were fighting Megaman. Vs. Shadow Lady From what I’ve heard, Shadow Lady shoots lots of her missiles. So many that no one can get in close. Try the Jab Web Throw. She might nail you with the Electro-Shock if you jump in. I still need more strategies against Shadow Lady. Anyone got some? Vs. Captain America Cap uses his Shield Slash often. Block it so it won’t return to him. Don’t let him Cartwheel past you after you’ve done this. Block Cap’s Hyper Stars ‘n’ Stripes. When he rises into the air, hit him with a Standing Strong, Standing Roundhouse, Spider Sting, or Fierce Web Throw. Most of all, stay on him. If you don’t, he gets tough. Use combos. Vs. Venom/Hyper Venom Venom uses combos a lot. Watch out for them. Block and counter. Venom is a sucker for Web Balls. Use them often and combo him when he’s trapped or execute the Maximum Spider. Vs. Hulk/Orange Hulk Hulk loves to use his Standing Fierce and Jumping Roundhouse. Watch out. Don’t jump in or he’ll nail you with the Gamma Crush. Don’t jump in when he’s crouching or you’ll get hit by his Vertical Gamma Charge. When he’s crouching, Web Swing. Definitely use Web Ball-Maximum Spider combo. Vs. Gambit Watch out for that Cajun Slash. Block and counter with a Web Swing. Trap him with a Web Ball and release large combos. Watch out for Gambit’s most damaging combo: he’ll use a Fierce Cajun Slash to OTG you, then he’ll cancel into a Royal Flush. You won’t be able to block because you’ll be on the ground. Never, ever get hit by this one. Vs. War Machine/Mega War Machine WM uses his Shoulder Cannon often. Never block it. It does lots of chipping damage. Just jump over it. Better yet, Air Dash over it. Trap him with Air Web Balls and clobber him. Use combos that cancel into Supers. Also clobber him after he fires the Proton Cannon. It takes time to disappear, so use it to your advantage! Vs. Wolverine Wolvie loves to use his Drill Claw, Tornado Claw, and Berserker Slash. He also loves cheap combos. Jab Web Throw when possible. Web Swing when Wolverine is open. Definitely Web Ball and combo. Vs. Spider-Man Web Swing and Jab Web Throw. Web Ball and combo. Spidey is easy to beat with Spidey. Also use jumping attacks into combos and Supers. Vs. Onslaught First Form: Let’s see…..Use a helper that can neutralize his unblockable Hyper Gravs. I recommend Psylocke. Select her with START+Medium Kick. When you see the Hyper Gravs, call in Psylocke, then execute a combo cancelling into a Crawler Assault. Watch out for his Onslaught Headcrush. Block and counter. When he does his Mega Optic Blast, duck into that hole that some characters can find safety in. Use this combo while in the hole: C.Jab, C.Strong, C.Fierce. Repeat until the blast ends. Second Form: Block, block, block! When he charges, jump up and smack his ugly mug with this combo: J.Fierce, still in air, J.Roundhouse. If you can get in any other hits, do so. Repeat until he’s dead. Okay. That’s all the info you need to whoop serious butt! Here’s a few last minute things: Best Partners His best partners (in my opinion) are: 1. Ryu: He’s great. Both Ryu and Spidey have good speed and strength, and they are very easy to master! One of my favorite teams! 2. Venom: Good partner. Spidey’s got speed, Venom’s got power. Perfect combo. 3. Gambit: Pretty good partner. Both Gambit and Spidey are fast. Good match. 4. Chun-Li: One of the best partners for Spidey. Both have insane air priority! One of the best teams! Thanx for reading my FAQ! I hope you found this guide very informative and fun. Good luck and happy gaming! Questions? Comments? Criticism? Tips I’ve Missed? E-mail me at spidey_5@hotmail.com.