CINEMA 4D XL Announcement

CINEMA 4D gets a "big brother"! The new CINEMA 4D XL comes with tons of sensational additional and new functions.

Among them are a most powerful particle system, you could find only among expensive graphics workstations in the past, an integrated C++/JAVA-like programming language, NURBS, 2D and 3D shaders, UV and UVW mapping, real-time deformation latices, bones for easy realisation of natural motion and many more high-performing new features.

CINEMA 4D XL makes heavy use of multi processors and - thanks to modern multi-platform technology - runs on Windos 95/NT and Apple Power Macintosh.

The English version of CINEMA 4D XL is planned ready for shipping at the end of this year and will cost DEM 2,999.00. For all recent CINEMA 4D users there will be a reasonable upgrade offer.


CINEMA 4D XL Windows version


CINEMA 4D XL Macintosh version

Additional features of CINEMA 4D XL

Editor

  • Project assembly, collate all the files belonging to a project.
  • Animation special-effects (explode, melt etc.) displayed in the editor.
  • Additional manager windows for object position, time position and file control.
  • Many predefined film formats.
  • Revert to last saved version of a document.
  • Search function for active object.
  • Additional import and export of VRML 1&2, 3D Studio R4, Wavefront, Direct3D (export only), QuickDraw 3D and VRML (export with textures).

Rendering and Output

  • The world’s fastest rendering engine.
  • Up to 16x16 antialiasing.
  • „Prime Time“ broadcast quality.
  • Alpha channel integrated in the rendered picture.
  • Greyscale depth map.
  • Batch rendering of multiple documents.
  • Multi-processor support (infinite number of processors).
  • Extended QuickTime VR rendering supports panoramic pictures, complete animations and sightseeing flights.

Object Manager

  • Skeleton mode provides an overview when using Inverse Kinematics.
  • Exclude editor objects from a rendered scene.
  • Set shadow parameters for individual objects
  • Protected mode for individual objects.

Materials and Textures

  • New texture material projections: box, spar, frontal, UV and UVW).
  • Glow effects.
  • Displacement mapping feature.
  • Procedural textures (2D- and 3D-shaders).
  • Volumetric shaders

Objects

  • New 3D primitives (Platonic objects).
  • New spline primitives (spirals, cycloids, technical profiles).
  • Formulae splines.
  • Front- and background objects.
  • NURBS (sweep, rotate, extrude, loft, B�zier object) in real-time.
  • Bones for character animation.
  • FFD (deformation lattices).
  • Transformation of the current animation status into a new start object.
  • Transformation of a NURBS object into a new surface object for precise point manipulation.
  • Unlimited number of points per object.

Particle System

  • Any CINEMA 4D objects can be used as a particle.
  • Different objects can be used as random particles.
  • Complete animated objects as particles (animated lights etc.).
  • Contains the following effects for real-time manipulation of particles: attraction, turbulence, wind, gravity, resistance, reflector, destruction and rotation.

Functions and Tools

  • Surface normal vectors can be manipulated.
  • Transformation of a position trace into a spline object.
  • User Interface
  • Separate magnify mode.
  • Separate selection mode.
  • Editor view with backface culling.
  • Skeleton view for easy Inverse Kinematics animations.
  • View of normal vectors.

Light Sources

  • New features for light sources.
  • Display lens effects even if behind objects.
  • Volumetric lighting.

Animation

  • Additional special effects: shatter, twist, bend, formulae and taper.
  • Animation of boolean operations.
  • Animation based on a user-defined mathematical formulae.
  • Infinite number of tracks for any object.
  • Animation tracks work hierarchically.
  • Flexible space control.
  • Time control animation tool allows precise control of speed and acceleration/deceleration.
  • Motion blur.
  • Looping of animations.

File Browser

  • Recursively archives directories.
  • Recognises AVI, MOV, PICT, BMP, IFF, TIFF, TGA, JPEG, DXF,
  • DEM landscapes, CINEMA 4D, Illustrator (AI), Imagine, LightWave (objects and scenes), QuickDraw 3D, 3D Studio, Wavefront, VRML.
  • User defined thumbnail size.
  • Powerful easy drag and drop to CINEMA 4D.

Programming

  • Object oriented programming language C.O.F.F.E.E.
  • Interface to 2D- and 3D-shaders, animation effects, post-render-effects and file formats.

 

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