|
CINEMA 4D XL Announcement
CINEMA 4D gets a
"big brother"! The new CINEMA 4D XL comes with
tons of sensational additional and new
functions.
Among them are a
most powerful particle system, you could
find only among expensive graphics workstations in the
past, an integrated C++/JAVA-like programming
language, NURBS, 2D and 3D shaders,
UV and UVW mapping, real-time deformation
latices, bones for easy
realisation of natural motion and many more
high-performing new features.
CINEMA 4D XL
makes heavy use of multi processors and
- thanks to modern multi-platform technology - runs on
Windos 95/NT and Apple Power Macintosh.
The English
version of CINEMA 4D XL is planned ready for shipping at
the end of this year and will cost DEM 2,999.00. For all
recent CINEMA 4D users there will be a reasonable upgrade
offer.
![](pics/c4d_xl_1.gif)
CINEMA
4D XL Windows version
![](pics/c4d_xl_2.gif)
CINEMA
4D XL Macintosh version
Additional features of
CINEMA 4D XL
Editor
- Project
assembly, collate all the files belonging to a
project.
- Animation
special-effects (explode, melt etc.) displayed in
the editor.
- Additional
manager windows for object position, time
position and file control.
- Many
predefined film formats.
- Revert to
last saved version of a document.
- Search
function for active object.
- Additional
import and export of VRML 1&2, 3D Studio R4,
Wavefront, Direct3D (export only), QuickDraw 3D
and VRML (export with textures).
Rendering
and Output
- The world’s
fastest rendering engine.
- Up to 16x16
antialiasing.
- „Prime
Time“ broadcast quality.
- Alpha
channel integrated in the rendered picture.
- Greyscale
depth map.
- Batch
rendering of multiple documents.
- Multi-processor
support (infinite number of processors).
- Extended
QuickTime VR rendering supports panoramic
pictures, complete animations and sightseeing
flights.
Object
Manager
- Skeleton
mode provides an overview when using Inverse
Kinematics.
- Exclude
editor objects from a rendered scene.
- Set shadow
parameters for individual objects
- Protected
mode for individual objects.
Materials
and Textures
- New texture
material projections: box, spar, frontal, UV and
UVW).
- Glow
effects.
- Displacement
mapping feature.
- Procedural
textures (2D- and 3D-shaders).
- Volumetric
shaders
Objects
- New 3D
primitives (Platonic objects).
- New spline
primitives (spirals, cycloids, technical
profiles).
- Formulae
splines.
- Front- and
background objects.
- NURBS
(sweep, rotate, extrude, loft, B�zier object) in
real-time.
- Bones for
character animation.
- FFD
(deformation lattices).
- Transformation
of the current animation status into a new start
object.
- Transformation
of a NURBS object into a new surface object for
precise point manipulation.
- Unlimited
number of points per object.
Particle
System
- Any CINEMA
4D objects can be used as a particle.
- Different
objects can be used as random particles.
- Complete
animated objects as particles (animated lights
etc.).
- Contains
the following effects for real-time manipulation
of particles: attraction, turbulence, wind,
gravity, resistance, reflector, destruction and
rotation.
Functions
and Tools
- Surface
normal vectors can be manipulated.
- Transformation
of a position trace into a spline object.
- User
Interface
- Separate
magnify mode.
- Separate
selection mode.
- Editor view
with backface culling.
- Skeleton
view for easy Inverse Kinematics animations.
- View of
normal vectors.
Light
Sources
- New
features for light sources.
- Display
lens effects even if behind objects.
- Volumetric
lighting.
Animation
- Additional
special effects: shatter, twist, bend, formulae
and taper.
- Animation
of boolean operations.
- Animation
based on a user-defined mathematical formulae.
- Infinite
number of tracks for any object.
- Animation
tracks work hierarchically.
- Flexible
space control.
- Time
control animation tool allows precise control of
speed and acceleration/deceleration.
- Motion
blur.
- Looping of
animations.
File
Browser
- Recursively
archives directories.
- Recognises
AVI, MOV, PICT, BMP, IFF, TIFF, TGA, JPEG, DXF,
- DEM
landscapes, CINEMA 4D, Illustrator (AI), Imagine,
LightWave (objects and scenes), QuickDraw 3D, 3D
Studio, Wavefront, VRML.
- User
defined thumbnail size.
- Powerful
easy drag and drop to CINEMA 4D.
Programming
- Object
oriented programming language C.O.F.F.E.E.
- Interface
to 2D- and 3D-shaders, animation effects,
post-render-effects and file formats.
Back
to Homepage
|