Relics Of Deldroneye, Complete Solution


Game background:

Relics was the best selling (and simply the best) F1 title for nealy a year. It has sold truck loads of copies and still selling now. Lee Bamber the author who now works for Europress Software has done a great job of just getting the playability/difficulty right (for me anyway) and I think this graphic adventure beats anything I have played commercial or PD to date. That's just my opinion (and the Amiga mags) try it yourself. Relics comes on four disks and costs �6.99 from F1 Licenceware.


The complete solution:

Look at Sheprat.
Look at old man.
Talk to old man.
Use boot on Sheprat.
Take Sheprat.
Give to old man.
Answer Please to request
. Exit through the Magic Staircase.


Open cell door.
Go into cell.
Take spike stick and Look at it.
Leave cell. Goto More.
Talk to prisoner.
Give Spike stick to prisoner (he gives you a file).
Look at file.
Go back to cell and use File on Poker.
Take Pincers. Use Pincers on Sharp poker.
Use handled sharp poker on fire.
Talk to prisoner. Use handled sharp poker on prisoner.
Select top hand. and top one again. then middle hand.
Take branding iron from fire.
Goto More.

Look at concealed panel near beam and Open panel.
Look at panel again. Use branding iron on panel.
Move to stairway.

Move to central walkway.
Go to court area.
Answer anything to guard.
Goto glass building and take Bananna skin, Purse, pen & card.
Goto court area.

Move to platform below panel.
Use banana skin on platform and Open panel.
Take crystal and goto walkway.
Open circuit box below sign post and Take fuse
Open panel and use crystal on panel.
Use fuse on panel. Close panel.
Use Hoverdisk card on panel.
Move to Morph bike.

Go to shop door and open door, move to shop door.
Take Crate Horn off counter, exit shop.
Move to More.

Enter Tavern, look at everything and talk to everyone.
When you talk to Burt answer with the top hand.
Exit Tavern.

Move up street, move to hotel telepad.
Look at trophy then take trophy,
do the same with both Gribliks, the Ploot crystal and the skunk.
Move to transporter.

Move down street and go back to the shop,
offer Gribliks/Ploot and Trophy to storekeeper, take cheese.
Leave shop.

Move to more, move to alley, use crate horn on crate,
open door opposite to you, look at toilet, move to other door and enter.
Move to bouncer, select any answer. Go back to toilet. Look at toilet.
Go back to see the bouncer, select Eggs as the password.
Talk to the Aliens and then the Master Spam Dude, answer with "I will"
then answer "I will be honoured".
Go back to the Tavern.
Talk to drunkard, answer "I'll get the money", give money to drunk.
Go back to the shop.
Take overcoat, use lazer pen on device slot.
Exit shop.

Move to More (left of screen), Move to concrete walkway,
move to entrance move to control platform, answer "yep",
look at cupboard, open cupboard, look at circuitry,
use lazer pen on circuitry.
Give cheese to fat controller.
Look at console, click on F.
Go back to the Tavern.

Talk to drunk, leave Tavern, go down alley, use lazer pen on droll gimp,
use skunk on window. Move to main street, talk to Zheet,
goto platform and find the space dock f.
Look at Jake, talk to Jake.

Fountain Screen:
Talk to Man
Look at Fountain
Take Coin (just appeared on edge of fountain)
Enter large doors to the palace

Market Screen:
Move down the market, further along the stalls
Buy an apple using the coin
Collect jar from neighboring stall
Talk to wizard you met earlier in the game
Return to fountain screen

Fountain Screen:
Fill jar with water from fountain
Speak to fountain if you want
Return to market with wizard and enter door frame

Rhino Screen:
Give apple to rhino for passage rights
Collect rhino leaf from post to the right of screen
Move to rhino (therefore riding the beast)

Dig Site Screen:
Talk to friend
Enter buried building

Gold Building:
Look at everything
Take hammer from floor
Use jar of water on rightmost gold slab.
The markings will be more clearer for you to read.
Kick leftmost slab and secret door will appear
Enter secret door

Secret vault 2:
: Collect jewel and leave

Gold Building:
Crawl through hole in right wall

Secret Vault 1:
Collect ID on floor.
Return all the way back to the main market place.

Market Screen:
Collect rock in baskets near one of corpses
Collect cloth from a nearby stall
Enter the large stone door to the right

Royal Passage:
Try getting past the guard...
Show guard the ID from secret vault
Try and enter door leading right
When you fail to gain access (you'll see!)
Take the knee plate of one of the soldier statues
Polish the knee plate with the sloth
Try entering the Royal Throne room again...

Throne Room:
Talk to king
Look at horrid entity on floor
Go to the wizard and ask for advice in this problem
Return when he has told you and make the orb:
First, use the hammer on the rock to create the dust
you'll need. Wrap the rock fragments in the leaf to
form a pocket of small stones.
Now touch the jewel on the leaf to transform the ball.
You now have an orb!
Use this orb on the evil nasty thing...
You will have cleared the floor of dangerous entities and you can
lower the king to safety.

The End, until Relics II.....

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