## version $VER: XX.catalog XX.XX (XX.XX.XX) ## codeset X ## language X MSG_MENU_PROJECT ; Project MSG_MENU_MUI ; About MUI... MSG_MENU_INFO ; Info... MSG_MENU_NEWGAME ; New Game MSG_MENU_LOAD ; Load Game... MSG_MENU_SAVE ; Save Game... MSG_MENU_END ; Quit MSG_MENU_CONFIG ; Configuration MSG_MENU_COMPUTER ; Computer... MSG_MENU_VARIANT ; Game Variant... MSG_MENU_COLORS ; Colors... MSG_MENU_HELP ; Help MSG_MENU_POSSIBLE_MOVES ; Possible Moves MSG_MENU_PROTOCOL ; Protocol MSG_APP_DESCRIPTION ; A MUI-Based Reversi Game MSG_UNDOMOVE ; Take back Move MSG_DIRECTIONS ; Directions MSG_DRAWMOVE ; Execute MSG_ERROR_APP ; Failed to open the application! MSG_ERROR_WINDOW ; Failed to open the window! MSG_ERROR_SCREEN_TOO_SMALL ; The screen seems to be too small! MSG_ERROR_MUIMASTERLIB ; Failed to open MUIMasterLibrary! MSG_ERROR_PROCESS_START ; Failed to start BestMove process! MSG_ERROR ; Error! MSG_ERROR_BOARDCLASS ; Failed to init BoardClass! MSG_ERROR_ARROWCLASS ; Failed to init ArrowClass! MSG_ERROR_DISKBORDER ; Failed to init DiskBorderClass! MSG_ERROR_MSGPORT ; Failed to Create Message Port! MSG_ERROR_CONFIGURATION ; Failed to Create Configuration Window! MSG_ERROR_FILEOPEN ; Failed to open file! MSG_ERROR_FILETYPE ; This File is not a MUIReversi Saved Game! MSG_ERROR_VERSION ; Unsupported Version of the File Format! MSG_ERROR_FILECORRUPT ; This Saved Game is corrupt! MSG_ATTENTION ; Attention MSG_QUESTION_PROGRAMEND ; Do you really want to quit? MSG_QUESTION_NEWGAME ; Do you want to restart the game? MSG_MESSAGE_CANT_DRAW ; %s can't draw! MSG_MESSAGE_INFO ; \33c%s\n 1995-96 by Wolfram Schenk\nPictures by Heiko Schenk\nThis Game is FREEWARE! MSG_HUMANPLAYERONE ; Player1 MSG_HUMANPLAYERTWO ; Player2 MSG_COMPUTERPLAYER ; Amiga MSG_TITLE_VARIANT ; Variant MSG_VARIANT1 ; Only one direction MSG_VARIANT2 ; Any directions MSG_VARIANT3 ; All directions MSG_BOARDSIZE ; Board size MSG_GAMESTART ; Game Start MSG_ROWS_PER_MOVE ; Rows Per Move MSG_OK MSG_CANCEL ; Cancel MSG_NEWGAME ; New Game MSG_TITLE_COMPUTER ; Computer MSG_HUMANPLAYER ; Human player MSG_LEVEL1 ; Computer level 1 MSG_LEVEL2 ; Computer level 2 MSG_LEVEL3 ; Computer level 3 MSG_END_WINNING ; \33c%s wins %d : %d. MSG_END_DRAWN ; \33cThe game finishs %d : %d in a draw. MSG_GAME_OVER ; Game over MSG_GAME_IS_OVER ; \33cThe game is over! MSG_PLAYERINFO ; \33c%s\nhas to draw. MSG_GAMEPAUSED ; \33cGame paused... MSG_SELECTED_STATE ; Selected game state MSG_SET_BACK_STATE ; Restart game at that state MSG_TITLE_COLORS ; Colors MSG_SHADOW ; Shadow MSG_PREVIEW ; \33cPreview SHORTCUT_MUI SHORTCUT_INFO SHORTCUT_NEWGAME SHORTCUT_LOAD SHORTCUT_SAVE SHORTCUT_END SHORTCUT_COMPUTER SHORTCUT_VARIANT SHORTCUT_COLORS SHORTCUT_POSSIBLE_MOVES SHORTCUT_PROTOCOL SHORTCUT_OK SHORTCUT_CANCEL HELP_BOARD ; The Game Board.\nUse your left mouse button\nto select the field, where\nyou want to place your disk.\nThe currently selected field\nand your opponent's disks,\nthat you are going to flip,\nare marked by diagonal stripes. HELP_EXECUTE ; Press this button\nto execute the selected move.\nYou get the same effect\nby pressing RETURN\nor by doubleclicking on the game board\nor one of the direction buttons. HELP_DIRBUTTONS ; Press these buttons\nto choose the direction(s).\nThe lines that get flipped\nare marked by diagonal stripes. HELP_PLAYERINFO ; When the computer is thinking\nyou can make him pause\nby clicking on this area. HELP_ROWS_PER_MOVE ; Here you can specify\nwhich directions you may /\nhave to flip in a single move. HELP_BOARDSIZE ; This slider holds the board size.\nYou may specify any size from 4 up to 16.\n8 is the size of the original game.\nThe board is always a square. HELP_GAMESTART ; Here you can choose between\ntwo variants of the game start. HELP_CONFIGURATION_OK ; Click here if you want\nto use this configuration\nwithout starting a new game. HELP_CONFIGURATION_NEWGAME ; Click here if you want\nto use this configuration\nand start a new game. HELP_CONFIGURATION_CANCEL ; Click here to close\nthe configuration window\nand cancel all changes. HELP_COMPUTER_PLAYER ; Here you can select\nif you want to play yourselve or\nlet the computer take it over.\nLevel 3 is the best but the slowest mode. HELP_PREVIEW ; This preview shows how the\nboard is going to look like with\nthe currently choosen colors. HELP_COLOR_ONE ; A click on this button\npops up window, that\nlets you choose the color\nof the first player's discs. HELP_COLOR_TWO ; A click on this button\npops up window, that\nlets you choose the color\nof the second player's discs. HELP_COLOR_SHADOW ; A click on this button\npops up window, that\nlets you choose the color\nof the disc shadow. HELP_PROTOCOL_LIST ; This list shows the history of the current\ngame. By clicking into the list you\ncan jump to the specific move and may\ncontinue the game there, if you want. HELP_MOVEBACK ; This button forces the program\nto jump one move back\nin the game history.\nYou can use this for browsing through\nan interesting game or for cheating. HELP_MOVEFORWARD ; This button forces the program\nto jump one move forward\nin the game history.\nYou can use this fo browsing through\nan interesting game or for cheating.