[ALWAY] ****************************************************************** [ALWAY] * XDLog_LogFile [Debug.txt] [ALWAY] ****************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDWin_Grab_DeskTopSize() [DEBUG] ************************************************************** [DEBUG] * Current Desktop Size [1024x768] [DEBUG] ****************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDWin_CreateWindow() [DEBUG] ************************************************************** [DEBUG] * Window Size [320x352] [DEBUG] * Window Offset [352,208] [DEBUG] * Zones [10x10] [DEBUG] * Zone Dimensions [32x35] [DEBUG] ****************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDWin_Wave_Load() [DEBUG] ************************************************************** [DEBUG] * Established you require [2] WinWaves [DEBUG] * xdWin_Wave Array Status: &[00951050] bytes[64] [DEBUG] * [DEBUG] * Loaded [01-Intro/Wav/tada.wav] [DEBUG] * Loaded [01-Intro/Wav/drip.wav] [DEBUG] ****************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XD_WinBitmp_Load() [DEBUG] ************************************************************** [DEBUG] * Established you require [24] WinBitmaps [DEBUG] * xdWin_Bitmap Array Status: &[00951098] bytes[288] [DEBUG] * [DEBUG] * Loaded [01-Intro/Gfx/WinLogo.bmp] Size [320x352] [DEBUG] * Loaded [01-Intro/Gfx/M/m0001.bmp] Size [35x35] [DEBUG] * Loaded [01-Intro/Gfx/M/m0002.bmp] Size [35x35] [DEBUG] * Loaded [01-Intro/Gfx/M/m0003.bmp] Size [35x35] [DEBUG] * Loaded [01-Intro/Gfx/M/m0004.bmp] Size [35x35] [DEBUG] * Loaded [01-Intro/Gfx/M/m0005.bmp] Size [35x35] [DEBUG] * Loaded [01-Intro/Gfx/M/m0006.bmp] Size [35x35] [DEBUG] * Loaded [01-Intro/Gfx/M/m0007.bmp] Size [35x35] [DEBUG] * Loaded [01-Intro/Gfx/M/m0008.bmp] Size [35x35] [DEBUG] * Loaded [01-Intro/Gfx/M/m0009.bmp] Size [35x35] [DEBUG] * Loaded [01-Intro/Gfx/M/m0010.bmp] Size [35x35] [DEBUG] * Loaded [01-Intro/Gfx/M/m0011.bmp] Size [35x35] [DEBUG] * Loaded [01-Intro/Gfx/M/m0012.bmp] Size [35x35] [DEBUG] * Loaded [01-Intro/Gfx/M/m0013.bmp] Size [35x35] [DEBUG] * Loaded [01-Intro/Gfx/M/m0014.bmp] Size [35x35] [DEBUG] * Loaded [01-Intro/Gfx/M/m0015.bmp] Size [35x35] [DEBUG] * Loaded [01-Intro/Gfx/M/m0016.bmp] Size [35x35] [DEBUG] * Loaded [01-Intro/Gfx/English.bmp] Size [22x22] [DEBUG] * Loaded [01-Intro/Gfx/French.bmp] Size [22x22] [DEBUG] * Loaded [01-Intro/Gfx/German.bmp] Size [22x22] [DEBUG] * Loaded [01-Intro/Gfx/Italian.bmp] Size [22x22] [DEBUG] * Loaded [01-Intro/Gfx/Spanish.bmp] Size [22x22] [DEBUG] * Loaded [01-Intro/Gfx/Portug.bmp] Size [22x22] [DEBUG] * Loaded [01-Intro/Gfx/Flags.bmp] Size [192x32] [DEBUG] ****************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDWin_Show_Window() [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDWin_Mouse_Enable() [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * DXDraw_GfxCard_Restrict_Sizes() [DEBUG] ************************************************************** [DEBUG] * Reserving Memory for [1] restricted Screen Sizes [DEBUG] * xdResolution Array Status: &[009511C0] bytes[12] [DEBUG] [DEBUG] ************************************************************** [DEBUG] * DXDraw_Collect_GfxCard_Data() [DEBUG] ************************************************************** [DEBUG] * Detected [1] compatible Gfx Cards [DEBUG] * xdGfxCard Array Status: &[009511D4] bytes[80] [DEBUG] * [DEBUG] * Detected [Driver video primario] called [display] [DEBUG] * xdGfxCard[0].lpGUID &[00000000] bytes[0] [DEBUG] * [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Object_Init() [DEBUG] ************************************************************** [ALWAY] * Created directDraw on your [display] Gfx Card [ALWAY] * directDraw2 Interface aquired from directDraw [DEBUG] ************************************************************ [DEBUG] [DEBUG] ************************************************************** [DEBUG] * DXDraw_GfxCard_Data_Read_ScreenSizes() [DEBUG] ************************************************************** [DEBUG] * Detected [1] compatible Screen Modes [DEBUG] * ScreenSize Array Current Status: &[0095122C] bytes[12] [DEBUG] * Entry [0] - [640] x [480] Bitdepth [16] [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Object_Free() [DEBUG] ************************************************************** [ALWAY] * [0] directDraw2->Release() [ALWAY] * [0] directDraw->Release() [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * DXDraw_GfxCard_Free_Restrict_Sizes() [DEBUG] ************************************************************** [DEBUG] * xdResolution Array Status: &[00000000] bytes[0] [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDWin_Mouse_Disable() [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XD_WinBitmp_Free() [DEBUG] ************************************************************** [DEBUG] * [24] xdWin_Bitmap to be Deleted [DEBUG] * [DEBUG] * Deleted xdWin_Bitmap [0] [DEBUG] * Deleted xdWin_Bitmap [1] [DEBUG] * Deleted xdWin_Bitmap [2] [DEBUG] * Deleted xdWin_Bitmap [3] [DEBUG] * Deleted xdWin_Bitmap [4] [DEBUG] * Deleted xdWin_Bitmap [5] [DEBUG] * Deleted xdWin_Bitmap [6] [DEBUG] * Deleted xdWin_Bitmap [7] [DEBUG] * Deleted xdWin_Bitmap [8] [DEBUG] * Deleted xdWin_Bitmap [9] [DEBUG] * Deleted xdWin_Bitmap [10] [DEBUG] * Deleted xdWin_Bitmap [11] [DEBUG] * Deleted xdWin_Bitmap [12] [DEBUG] * Deleted xdWin_Bitmap [13] [DEBUG] * Deleted xdWin_Bitmap [14] [DEBUG] * Deleted xdWin_Bitmap [15] [DEBUG] * Deleted xdWin_Bitmap [16] [DEBUG] * Deleted xdWin_Bitmap [17] [DEBUG] * Deleted xdWin_Bitmap [18] [DEBUG] * Deleted xdWin_Bitmap [19] [DEBUG] * Deleted xdWin_Bitmap [20] [DEBUG] * Deleted xdWin_Bitmap [21] [DEBUG] * Deleted xdWin_Bitmap [22] [DEBUG] * Deleted xdWin_Bitmap [23] [DEBUG] * xdWin_Bitmap Array Status: &[00000000] bytes[0] [DEBUG] ****************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDWin_Wave_Free() [DEBUG] ************************************************************** [DEBUG] * [2] xdWin_Wave's to be Deleted [DEBUG] * [DEBUG] * xdWin_Wave Array Status: &[00000000] bytes[0] [DEBUG] ****************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Init() [DEBUG] ************************************************************** [ALWAY] * GfxCard [0] [640x480x16] 2D Caps Only [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Object_Init() [DEBUG] ************************************************************** [ALWAY] * Created directDraw on your [display] Gfx Card [ALWAY] * directDraw2 Interface aquired from directDraw [DEBUG] ************************************************************ [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Object_Set_Coop() [DEBUG] ************************************************************** [ALWAY] * Co-operative Level has been Set [DEBUG] ********************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Object_Set_Mode() [DEBUG] ************************************************************** [ALWAY] * Display Mode set at [640x480x16] [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XD_DD_BlitFX() [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Fbuffer_Init() [DEBUG] ************************************************************** [DEBUG] * Created dds_Fbuffer [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Bbuffer_Init() [DEBUG] ************************************************************** [ALWAY] * Got dds_Bbuffer from dds_Fbuffer [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Zbuffer_Init() [DEBUG] ************************************************************** [DEBUG] * NO dds_Zbuffer Required, 2D Caps Only [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Font_Load() [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Bitmap_Load() [DEBUG] ************************************************************** [DEBUG] * Loaded: 02-Screen/Gfx/Font.bmp Size:(84x77) Bits [4] [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Surface_Create() [DEBUG] ************************************************************** [DEBUG] * Created DDSurface in VIDEO_MEM [84x77] [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Surface_Snapshot_Bitmap() [DEBUG] ************************************************************** [DEBUG] * Created Compatible DC Handle for Bitmap [DEBUG] * Bitmap Dimensions [84 x 77] Bits [4] [DEBUG] * Created Compatible DC Handle for xdDDraw_Surface [DEBUG] * Released DC Handle for xdDDraw_Surface [DEBUG] * Released DC Handle for Bitmap [DEBUG] ************************************************************** [DEBUG] * xdFont characters are (4x7) [DEBUG] ****************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Mouse_Load() [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Bitmap_Load() [DEBUG] ************************************************************** [DEBUG] * Loaded: 02-Screen/Gfx/Mouse.bmp Size:(10x10) Bits [4] [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Surface_Create() [DEBUG] ************************************************************** [DEBUG] * Created DDSurface in VIDEO_MEM [10x10] [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Surface_Snapshot_Bitmap() [DEBUG] ************************************************************** [DEBUG] * Created Compatible DC Handle for Bitmap [DEBUG] * Bitmap Dimensions [10 x 10] Bits [4] [DEBUG] * Created Compatible DC Handle for xdDDraw_Surface [DEBUG] * Released DC Handle for xdDDraw_Surface [DEBUG] * Released DC Handle for Bitmap [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Surface_SetColorKey() [DEBUG] ************************************************************** [DEBUG] * Colour Key Set [DEBUG] ************************************************************** [DEBUG] * xdDDraw_Mouse_Rects Array will hold [1] entries [DEBUG] * [DEBUG] * xdDDraw_Mouse_Rects Array Status: &[00951240] bytes[16] [DEBUG] * xdDDraw_Mouse_Rects [0] (0,0) to (10,10) [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Surface_Create() [DEBUG] ************************************************************** [DEBUG] * Created DDSurface in SYSTEM_MEM [10x10] [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Surface_Create() [DEBUG] ************************************************************** [DEBUG] * Created DDSurface in SYSTEM_MEM [10x10] [DEBUG] ************************************************************** [DEBUG] ****************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Mouse_On() [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Mouse_CoverTracks_On() [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Bitmap_Load() [DEBUG] ************************************************************** [DEBUG] * Loaded: 02-Screen/Gfx/Interface.bmp Size:(640x480) Bits [24] [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Surface_Create() [DEBUG] ************************************************************** [DEBUG] * Created DDSurface in SYSTEM_MEM [640x480] [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDDraw_Surface_Snapshot_Bitmap() [DEBUG] ************************************************************** [DEBUG] * Created Compatible DC Handle for Bitmap [DEBUG] * Bitmap Dimensions [640 x 480] Bits [24] [DEBUG] * Created Compatible DC Handle for xdDDraw_Surface [DEBUG] * Released DC Handle for xdDDraw_Surface [DEBUG] * Released DC Handle for Bitmap [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDInput_Init() [DEBUG] ************************************************************** [DEBUG] * Created xdDI_Object [DEBUG] * [DEBUG] * Created Keyboard Device [DEBUG] * Set KeyBoard Data Format [ERROR] * Failure, Couldn't Set KeyBoard Co-operative Level [DEBUG] * Created Mouse Device [DEBUG] * Set Mouse Data Format [DEBUG] * Set Mouse Co-operative Level [DEBUG] * Set Mouse Properties [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDInput_Restore() [DEBUG] ************************************************************** [DEBUG] * Restored Keyboard [DEBUG] * Restored Mouse [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDMessage_Load() [DEBUG] ************************************************************** [DEBUG] * Established you require [9] xdMessages [DEBUG] * xdMessages.string Array Status: &[00951258] bytes[1152] [DEBUG] * [DEBUG] ** Msg[0] [DEBUG] ** Msg[1] Scroll Through Available Display Devices [DEBUG] ** Msg[2] Scroll Through Available Screen Modes [DEBUG] ** Msg[3] Start The Application [DEBUG] ** Msg[4] Quit The Application [DEBUG] ** Msg[5] Current Display Device Name [DEBUG] ** Msg[6] Number Of Available Display Devices [DEBUG] ** Msg[7] Current Screen Mode Size [DEBUG] ** Msg[8] Number of Available Screen Modes [DEBUG] ****************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDMessage_On() [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDInput_Zones_Init() [DEBUG] ************************************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDInput_Zones_Free() [DEBUG] ************************************************************** [WARN!] * xdZones was never initialised [DEBUG] *************************************** [DEBUG] * Reserving memory for [1] Zones [DEBUG] * xdZones Status: &[009516E0] bytes[120] [DEBUG] * xdZones[0].Map was never initialised [DEBUG] *************************************** [DEBUG] [DEBUG] ************************************************************** [DEBUG] * XDDInput_Zones_Map_Load() [DEBUG] ************************************************************** [DEBUG] * xdZones[0].Map was never initialised [DEBUG] * Setting [40]x[30] slots using [16]x[16] pixels [DEBUG] * xdZones[0].Map Status: &[00951760] bytes[4800] [ERROR] * Couldn't open file [02-Screen/Zones/Select.zne] defaulting [DEBUG] [DEBUG] ************************************************************** [DEBUG] * BKButton_Init() [DEBUG] ************************************************************** [DEBUG] * Reserving Memory for [9] buttons [DEBUG] * xdButtonBank Status: &[00952A28] bytes[432] [DEBUG] * Set [9] buttons to deafault specifications [ERROR] * Couldn't open file [02-Screen/Zones/Select.but] defaulting [DEBUG] *************************************** [DEBUG] * xdButtonBank uses valid xdMessages