TALKz COMPATIBLEz _ql010waih MS Sans Serif TicTacToe C:\VF\BITMAPS\TICTAC1.ICO Where is tictac1? This program requires FoxPro for Windows \FOXTOOLS.FLLF LIBRARYz FOXTOOLS FOXTOOLS _ql010waih MS Sans Serif @*IHN MS Sans Serif @*IHN 3333339@ C:\VF\BITMAPS\TICTACO.ICO tictaco.ico MS Sans Serif @*IHN C:\VF\BITMAPS\TICTACX.ICO tictacx.ico ffffff"@ 3DBOX 333333;@ 3DBOX 3DBOX c:\vf\bitmaps\tictac2.ico BMP|ICO|PCT|ICN Where is tictac2? 3DBOX 3DBOX c:\vf\bitmaps\tictac2.ico BMP|ICO|PCT|ICN Where is tictac2? 3DBOX 3DBOX 33333 c:\vf\bitmaps\tictac2.ico BMP|ICO|PCT|ICN Where is tictac2? 3DBOX 3DBOX c:\vf\bitmaps\tictac2.ico BMP|ICO|PCT|ICN Where is tictac2? 3DBOX 3DBOX c:\vf\bitmaps\tictac2.ico BMP|ICO|PCT|ICN Where is tictac2? 3DBOX 3DBOX 33333 c:\vf\bitmaps\tictac2.ico BMP|ICO|PCT|ICN Where is tictac2? 3DBOX 3DBOX c:\vf\bitmaps\tictac2.ico BMP|ICO|PCT|ICN Where is tictac2? 3DBOX 3DBOX c:\vf\bitmaps\tictac2.ico BMP|ICO|PCT|ICN Where is tictac2? 3DBOX 3DBOX 33333 c:\vf\bitmaps\tictac2.ico BMP|ICO|PCT|ICN Where is tictac2? c:\vf\bitmaps\tictacx.ico BMP|ICO|PCT|ICN Where is tictacx? c:\vf\bitmaps\tictaco.ico BMP|ICO|PCT|ICN Where is tictaco? MS Sans Serif @*HT OK MS Sans Serif @*HN About... MS Sans Serif @*RVN 1 player;2 players 3DBOX MS Sans Serif MS Sans Serif @*HN Reset MS Sans Serif @*IHN _ql010waih error1.ico CURRAREA TALKSTAT COMPSTAT a_QL010WAIHA_CELL AIHMSGBOX ce>LASTDROP TURNMSG CELLINIT SCNOBJ1 IHNULL2 DRAGEVNT EXITKEY ABOUTKEY _QL010WEP0PLAYERS _QL010WEU8RESETKEY _QL010WEYDSCNEND1 _QL010WF20ERROR1 CELLNO CELLROW CELLCOL aCELLHEIGHTCELLWIDTH A_CELL ce>OBJCLASS PLAYERS LASTDROP OBJMSG CELLUPD error1.ico is out of turn cannot be used during 1 player mode Cell already occupied by F Invalid drop area CELLNO A_CELL PLAYERS aOBJCLASS TLASTDROP OBJSTATE >DRAGICON DRAGTXT X's turn FNCTNAME LASTDROP aTURNMSG tictac2.ico DPCellF FNCTNAME TURNMSG aOBJCLASS TOBJMSG CELLINIT Tie Game Wins! Game Over: \FOXTOOLS.FLLF LIBRARYz TicTacToe | Press any key to continue DPCellF tictaco.ico tictacx.ico O's turn X's turn FNCTNAME aWINNER TCELLCOUNT GAMEMSG >TURNMSG CELLWINNERMSGBOX CELLRESET A_CELL OBJCLASS OBJMSG DPCellF tictaco.ico FNCTNAME aWINNER TCELLCOUNT A_CELL >CELLMATCH PLAYERS OBJCLASS NEXTCELL CELLNEXT XTCELL OBJMSG PLAYER CTNAME aA_CELL TCELLMATCH PLAYER CELL1 CELL2 aA_CELL dragoverFF (m.objmsgonly) RETURN &xlinkfnct Cell 1 Cell 1 @'Drop '+m.objclass+' on Cell 1' tictac1.ico Cell 1 Cell 2 Cell 2 @'Drop '+m.objclass+' on Cell 2' tictac1.ico Cell 2 3333335@ Cell 3 Cell 3 @'Drop '+m.objclass+' on Cell 3' tictac1.ico Cell 3 Zd;%@ Cell 4 Cell 4 @'Drop '+m.objclass+' on Cell 4' tictac1.ico Cell 4 Zd;%@ Cell 5 Cell 5 @'Drop '+m.objclass+' on Cell 5' tictac1.ico Cell 5 Zd;%@ 3333335@ Cell 6 Cell 6 @'Drop '+m.objclass+' on Cell 6' tictac1.ico Cell 6 Cell 7 Cell 7 @'Drop '+m.objclass+' on Cell 7' tictac1.ico Cell 7 Cell 8 Cell 8 @'Drop '+m.objclass+' on Cell 8' tictac1.ico Cell 8 3333335@ Cell 9 Cell 9 @'Drop '+m.objclass+' on Cell 9' tictac1.ico Cell 9 c:\vf\bitmaps\tictaco.ico c:\vf\bitmaps\tictacx.ico tictac1.ico OBJMSGONLYXLINKFNCT ARRAYCOUNTEVLMSG TSCNNO OBJROW OBJCOL OBJSTATE YDPCELL1 OBJOVER OBJMSG0 DRAGTXT DRAGICON OBJHEIGHT OBJWIDTH ICONTIMER DVCELL DPCELL2 YDPCELL3 YDPCELL4 YDPCELL5 YDPCELL6 YDPCELL7 YDPCELL8 YDPCELL9 TICTAC1 DPCELL DPCELL 3333335@ DPCELL DPCELL DPCELL 3333335@ DPCELL DPCELL DPCELL 3333335@ DPCELL TicTacToeF Version 1.0 FoxPro: 2.5 for Windows GENSCRNX: 1.7b 3D driver: 1.6 DragDrop driver: 1.1 Author: Ken R. Levy \FOXTOOLS.FLLF LIBRARYz About TicTacToe ABOUTMSG OUTMSG MSGBOX CELLRESET CELLRESET _QL010WAIH MS Sans Serif CURRWIND _QL010WAIHTURNMSG NTDPCELL DVCELL CELLINIT CELLRESET CELLUPD CELLWINNER CELLNEXT CELLMATCH DRAGOVER DPCELL1 DPCELL2 DPCELL3 DPCELL4 DPCELL5 DPCELL6 DPCELL7 DPCELL8 DPCELL9 _QL010WEP0 _QL010WEU8 _QL010WEYD _QL010WF20 =&dblclkfnct 2.5Fl 2.5Fl MESSAGE \FOXTOOLS.FLLF LIBRARYz FOXTOOLS.FLL FOXTOOLS \FOXTOOLS.FLLF LIBRARYz w_dragobj LoadCursor SetCursor w_dragobj MS Sans Serif LoadCursor SetCursor w_dragobj LoadCursor SetCursor w_dragobj LoadCursor SetCursor =&dragfnct w_dragobj w_dragobj w_dragobj LoadCursor SetCursor =&dragfnct (m.arraycnt) (m.arraycnt,1) (m.arraycnt,2) WINNAME0 OBJROW0 OBJCOL0 MCLKTIMER DRAGICON0 OBJCLASS0 OBJMSG0 OBJARRAY DRAGFNCT DRAGHEIGHTDRAGWIDTH CENTERROW CENTERCOL OBJHEIGHT0OBJWIDTH0 SCNNO COLORSCHEMDBLCLKFNCTDRAGICON DRAGICON1 DRAGICON2 OBJOVER OBJOVER2 OBJCLASS ICONNO ICONDELAY ICONTIMER ICONMODE ICONSTRETCICONCHECK DRAGTXT DRAGTXT1 DRAGTXT2 OBJSTATE OBJSTATE2 OBJHEIGHT OBJWIDTH OBJHEIGHT1OBJWIDTH1 FILEEXT OBJMSG OBJMSG2 DBLCLICK OBJROW OBJCOL OBJROW2 OBJCOL2 OBJROW3 OBJCOL3 OVERMSG OVERCLASS FOXTOOLS MAXMOVE LASTMSGBARCRSRTIMER ELEMENTNO ARRAYCNT ARRAYROWS ARRAYCOLS LOOPFLAG AT_POS REGFN CALLFN EVLMSG _FOX25 NCT_FOX25REV UPDWINPOS LOADCSR SETCSR UPDWINSIZEW_DRAGOBJ TRIMPATH DRAGOVER w_dragobj w_dragobj MOVEROW MOVECOL OBJROW OBJROW2 OBJCOL OBJCOL2 DRAGICON1 OBJHEIGHT1OBJWIDTH1 W_DRAGOBJ CRSRTIMER STR_DATA OBJHEIGHT1OBJWIDTH1 FILENAME AT_POS FILENAME TRIM_EXT 1AT_POS TRIMEXT m.old_strf m.eval_strf OLD_STR NEW_TEXT 1EVAL_STR VAR_TYPE NEW_STR m.value1f m.value1f m.iconspeedf m.valuecountf m.valuecountf LoadCursor SetCursor ICONMASK ICONSPEED VALUE1 VALUE2 VALUECOUNTASCFLAG WILDCARD ICONFILE ICONDELAY ICONNO UNTFOXTOOLS TLOADCSR REGFN SETCSR HT0CALLFN DRAGEVNT UPDWINPOS UPDWINSIZE TRIMEXT TRIMPATH EVLMSG ANIMATE _WINDOWSf Negative row provided for this box. Negative column provided for this box. Invalid height provided for this box. Invalid width provided for this box. m.patternf m.pentypef Box width too long for window. Box height too big for window. m.curpenwf m.sunrf m.sungf m.sunbf m.shaderf m.shadegf m.shadebf m.facerf m.facegf m.facebf m.outlinerf m.outlinegf m.outlinebf m.outlinerf m.outlinegf m.outlinebf DECIMALSz Pen width along horizontal axis too thick. SET DECIMALS TO &m.setdec Pen width along vertical axis too thick. SET DECIMALS TO &m.setdec SET DECIMALS TO &m.setdec BOXROW BOXCOL BOXHGT BOXWDTH BOXPENW SHADER SHADEG SHADEB FACER FACEG FACEB OUTLINER OUTLINEG OUTLINEB PATTERN PENTYPE CURPENW TEMPR WILDTEMPG TEMPB OUT_ON SETDEC UCURFONT 'CURSIZE CURSTYLE IHCLENGTH VCLENGTH CURROW CURCOL LOOPPEN PREVPEN COUNTER MCOUNTER WOUTPUT BOXDRAW BOXROW BOXCOL BOXWDTH COUNTER PREVPEN LOOPPEN HCLENGTH TRIANGLES VCLENGTH BOXHGT SHADER SHADEG SHADEB MCOUNTER LOOPPEN VCLENGTH HCLENGTH SHADER SHADEG SHADEB BOXDRAW TRIANGLES c:\vf\sample\dragdrop\tictac.spr c:\windows\temp\ TICTAC.SPX c:\vf\bitmaps\ TICTAC1.ICO c:\vf\progs\dragevnt.prg DRAGEVNT.FXP c:\vf\progs\3dbox.prg 3DBOX.FXP TICTAC2.ICO TICTACX.ICO TICTACO.ICO ERROR1.ICO