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sf_cua_udf_icon Allows the programmer to define his/her own icons
------------------------------------------------------------------------------
procedure sf_cua_udf_icon prototype
parameters value int char_number,;
const char( 8 ) byte_one,;
const char( 8 ) byte_two,;
const char( 8 ) byte_three,;
const char( 8 ) byte_four,;
const char( 8 ) byte_five,;
const char( 8 ) byte_six,;
const char( 8 ) byte_seven,;
const char( 8 ) byte_eight,;
const char( 8 ) byte_nine,;
const char( 8 ) byte_ten,;
const char( 8 ) byte_eleven,;
const char( 8 ) byte_twelve,;
const char( 8 ) byte_thirteen,;
const char( 8 ) byte_fourteen,;
const char( 8 ) byte_fifteen,;
const char( 8 ) byte_sixteen
The Special Forces library relys heavily on redefined fonts. This
function allows the programmer to define his/her own icons.
Example:
sf_cua_udf_icon( 219,;
"00011000",;
"00011000",;
"00011000",;
"00011000",;
"00011000",;
"00011000",;
"00011000",;
"00011000",;
"00011000",;
"00011000",;
"00011000",;
"00011000",;
"00011000",;
"00011000",;
"00011000",;
"00011000" )
Note: The 0's of the structure are left blank and the 1's draw the
font. This example would make chr( 219 ) look like an up/down
line.
See Also:
sf_cua_icon
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