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   sf_cua_udf_icon     Allows the programmer to define his/her own icons
------------------------------------------------------------------------------

    procedure sf_cua_udf_icon prototype
      parameters value int char_number,;
                 const char( 8 ) byte_one,;
                 const char( 8 ) byte_two,;
                 const char( 8 ) byte_three,;
                 const char( 8 ) byte_four,;
                 const char( 8 ) byte_five,;
                 const char( 8 ) byte_six,;
                 const char( 8 ) byte_seven,;
                 const char( 8 ) byte_eight,;
                 const char( 8 ) byte_nine,;
                 const char( 8 ) byte_ten,;
                 const char( 8 ) byte_eleven,;
                 const char( 8 ) byte_twelve,;
                 const char( 8 ) byte_thirteen,;
                 const char( 8 ) byte_fourteen,;
                 const char( 8 ) byte_fifteen,;
                 const char( 8 ) byte_sixteen

    The Special Forces library relys heavily on redefined fonts.  This
    function allows the programmer to define his/her own icons.

    Example:

    sf_cua_udf_icon( 219,;
                     "00011000",;
                     "00011000",;
                     "00011000",;
                     "00011000",;
                     "00011000",;
                     "00011000",;
                     "00011000",;
                     "00011000",;
                     "00011000",;
                     "00011000",;
                     "00011000",;
                     "00011000",;
                     "00011000",;
                     "00011000",;
                     "00011000",;
                     "00011000" )

    Note: The 0's of the structure are left blank and the 1's draw the
          font.  This example would make chr( 219 ) look like an up/down
          line.

See Also: sf_cua_icon
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