// This file is generated by KMQuake2, do not modify.
// Use autoexec.cfg for adding custom settings.
bind TAB "inven"
bind ENTER "invuse"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind ' "invdrop"
bind + "sizeup"
bind , "+moveleft"
bind - "sizedown"
bind . "+moveright"
bind / "weapnext"
bind 0 "use BFG10K"
bind 1 "use Blaster"
bind 2 "use Shotgun"
bind 3 "use Super Shotgun"
bind 4 "use Machinegun"
bind 5 "use Chaingun"
bind 6 "use Grenade Launcher"
bind 7 "use Rocket Launcher"
bind 8 "use HyperBlaster"
bind 9 "use Railgun"
bind = "sizeup"
bind [ "invprev"
bind \ "+mlook"
bind ] "invnext"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "use rebreather"
bind c "+movedown"
bind d "+moveright"
bind e "invuse"
bind f "use defender sphere"
bind g "use grenades"
bind h "wave 0"
bind i "use invulnerability"
bind j "wave 1"
bind k "wave 2"
bind l "wave 3"
bind m "use tesla"
bind n "use prox launcher"
bind o "use doppleganger"
bind p "use power shield"
bind q "killtrap"
bind r "use hunter sphere"
bind s "+back"
bind t "messagemode"
bind u "wave 4"
bind v "use vengeance sphere"
bind w "+forward"
bind x "score"
bind z "+lookdown"
bind ~ "toggleconsole"
bind BACKSPACE "invdrop"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+left"
bind RIGHTARROW "+right"
bind ALT "+strafe"
bind CTRL "+attack"
bind SHIFT "+movedown"
bind F1 "cmd help"
bind F2 "menu_savegame"
bind F3 "menu_loadgame"
bind F4 "menu_keys"
bind F5 "menu_startserver"
bind F6 "echo Quick Saving...; wait; save quick"
bind F9 "echo Quick Loading...; wait; load quick"
bind F10 "menu_quit"
bind F12 "screenshot"
bind INS "+klook"
bind DEL "+lookdown"
bind PGDN "+lookup"
bind END "centerview"
bind MOUSE1 "+attack"
bind MOUSE2 "weapnext"
bind MOUSE3 "+use"
bind MWHEELDOWN "invprev"
bind MWHEELUP "invnext"
bind PAUSE "pause"
set tpp "0"
set zoomsnap "20"
set zoomrate "80"
set fmod_nomusic "0"
set corpse_fadetime "20"
set allow_clear_inventory "1"
set allow_fog "1"
set g_select_empty "0"
set tpp_auto "1"
set kamikaze_flyer_replace "0"
set gl_driver_fog "opengl32"
set in_joystick "0"
set in_mouse "1"
set m_noaccel "0"
set autosensitivity "1"
set cl_vwep "1"
set gender_auto "1"
set gender "none"
set fov "90"
set msg "1"
set rate "25000"
set menu_alpha "0.750000"
set menu_rotate "0"
set menu_sensitivity "1.250000"
set freelook "1"
set cl_xatrix_music "0"
set cl_rogue_music "0"
set cl_ogg_music "1"
set r_decal_life "1000"
set r_decals "0"
set cl_footstep_override "1"
set cl_rail_space "1"
set cl_rail_length "2048"
set cl_railtype "0"
set cl_railblue "175"
set cl_railgreen "50"
set cl_railred "20"
set cl_item_bobbing "1"
set cl_plasma_explo_sound "1"
set cl_old_explosions "1"
set cl_blood "2"
set cg_thirdperson_adjust "1"
set cg_thirdperson_chase "1"
set cg_thirdperson_alpha "0"
set cg_thirdperson_dist "25"
set cg_thirdperson_angle "40"
set cg_thirdperson "0"
set cl_widescreen_fov "1"
set cl_particle_scale "5"
set cl_weapon_shells "1"
set cl_stereo_separation "0.4"
set adr8 ""
set adr7 ""
set adr6 ""
set adr5 ""
set adr4 ""
set adr3 ""
set adr2 ""
set adr1 ""
set adr0 ""
set cd_nocd "0"
set hud_alpha "1"
set hud_height "768"
set hud_width "1024"
set crosshair_pulse "0.250000"
set crosshair_alpha "1"
set crosshair_scale "0.500000"
set scr_letterbox "1"
set cl_loadpercent "0"
set cl_demomessage "1"
set cl_drawfps "0"
set ogg_ambient_track "track99"
set ogg_loopcount "99999"
set s_musicvolume "1"
set s_primary "0"
set s_mixahead "0.2"
set s_loadas8bit "0"
set s_khz "22"
set s_volume "0.500000"
set r_bloom_fast_sample "0"
set r_bloom_sample_size "128"
set r_bloom_darken "4"
set r_bloom_threshold "0.08"
set r_bloom_intensity "0.6"
set r_bloom_diamond_size "8"
set r_bloom_alpha "0.33"
set r_lightcutoff "0"
set r_saturation "1.0"
set r_skydistance "10000"
set r_bloom "0"
set r_3dlabs_broken "1"
set r_swapinterval "1"
set r_screenshot_jpeg_quality "85"
set r_screenshot_jpeg "0"
set r_ext_texture_compression "0"
set r_shelltype "1"
set r_trans_surf_sorting "0"
set r_glass_envmaps "1"
set r_entity_fliproll "1"
set r_solidalpha "0"
set r_warp_lighting "0"
set r_trans_lighting "0"
set r_pixel_shader_warp "0"
set r_arb_vertex_buffer_object "1"
set _arb_vertex_program "1"
set r_arb_fragment_program "1"
set r_stencilTwoSide "0"
set r_ext_mtexcombine "1"
set r_arb_texturenonpoweroftwo "1"
set r_ext_compiled_vertex_array "1"
set r_ext_draw_range_elements "1"
set r_ext_multitexture "1"
set r_ext_swapinterval "1"
set r_vertex_arrays "1"
set r_anisotropic "1"
set r_texturesolidmode "default"
set r_texturealphamode "default"
set r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
set r_finish "0"
set r_stencil "1"
set r_shadowrange "768"
set r_shadowalpha "0.4"
set r_shadows "0"
set r_mode "17"
set r_modulate "1.500000"
set r_particle_max "0"
set r_particle_min "0"
set r_particle_overdraw "0"
set r_particledistance "0"
set r_particle_lighting "1.0"
set r_transrendersort "1"
set r_saveshotsize "1"
set r_glows "1"
set r_caustics "1"
set r_waterwave "0"
set r_overbrightbits "2"
set r_model_dlights "8"
set r_model_shading "2"
set r_dlights_normal "1"
set r_ignorehwgamma "0"
set gl_driver "opengl32"
set netgraph_pos "0"
set r_customheight "1024"
set r_customwidth "1600"
set vid_gamma "1.050000"
set vid_ypos "22"
set vid_xpos "3"
set vid_ref "gl"
set con_alpha "0"
set sv_entfile "1"
set sv_reconnect_limit "3"
set allow_download_enh_textures "0"
set allow_download_maps "1"
set allow_download_sounds "1"
set allow_download_models "1"
set allow_download_players "0"
set allow_download "0"
set hostname "noname"
set use_vwep "1"
set player_jump_sounds "1"
set falling_armor_damage "1"
set add_velocity_throw "0"
set pack_give_rogue_ammo "0"
set pack_give_xatrix_ammo "0"
set ion_ripper_extra_sounds "1"
set cd_loopcount "1"
set adjust_train_corners "1"
set turn_rider "1"
set mega_gibs "0"
set mp_monster_ammo_replace "0"
set mp_monster_replace "0"
set corpse_fade "0"
set alert_sounds "0"
set allow_player_use_abandoned_turret "0"
set hud_scale "1"
set con_font "default"
set con_font_size "6"
set alt_text_color "7"
set skin "marine/usmc"
set name "mils"
set lookstrafe "1"
set lookspring "1"
set m_pitch "0.022"
set hand "0"
set cl_run "1"
set crosshair "15"
set sensitivity "4.500000"
set win_noalttab "0"
set vid_fullscreen "1"
set viewsize "100"
set game "hellbender"
