This drawing canvas can be used to draw to memory. Like all drawing canvases, the available methods are described in vDC. A very effective technique for using a memory canvas is to draw to both the screen canvas pane and a memory canvas during interactive drawing, and use the memory canvas to update the screen for Redraw events. This is especially useful if your application requires extensive computation to draw a screen.
The method CopyFromMemoryDC is used to copy the contents of a memory DC to another DC. This can be another memory DC, but will usually be a canvas pane DC.