═══ 1. Help for special effects ═══ None. No special effects will be applied. ═══ 2. Help for special effects ═══ This special effect will decrease the volume of the current audio by 25% of the waveform's current audio level. ═══ 3. Help for special effects ═══ This special effect will increase the volume of the current audio by 25% of the waveform's current audio level provided that no clipping will occur, otherwise it will select the highest percentage that will prevent clipping. ═══ 4. Help for special effects ═══ This special effect will cause the audio file to sound as if it were recorded in an echo chamber. ═══ 5. Help for special effects ═══ This special effect will add reverberation to the audio file causing the resulting audio to sound as if it were recorded with a reverberating microphone. ═══ 6. Help for special effects ═══ This special effect will cause the beginning samples of the audio to be faded, heard at a lower volume. The volume will gradually increase, or fade in, until the original audio level of the waveform is reached. ═══ 7. Help for special effects ═══ This special effect will cause the end samples of the audio to be faded, heard at a lower volume. The volume will gradually decrease, or fade out, until the original audio level of the waveform is silenced. ═══ 8. Help for special effects ═══ This special effect will cause the audio to sound as if it were recorded by playing the original media in the opposite direction, i.e. spinning a record backwards. ═══ 9. Help for special effects ═══ This special effect will cause the audio to sound as if it were playing back faster than the rate at which it was recorded. This effect is also known as the chipmunk effect. ═══ 10. Help for special effects ═══ This special effect will cause the audio to sound as if it were playing back slower than the rate at which it was recorded. ═══ 11. Help for channels ═══ The data is one dimensional, or recorded from one point in space. If the current audio was recorded in stereo, selecting "Mono" will cause the audio to sound as if it were recorded by one microphone. ═══ 12. Help for channels ═══ The data is two dimensional, or recorded from two points in space. If the current audio was recorded in mono, selecting "Stereo" will create separate left and right data channels. ═══ 13. Help for bits per sample ═══ Each sample point is represented by a specific number of bits in the digital domain. Selecting "8 Bit" will cause each sample of the output waveform to be represented by 8 bits, according to the RIFF (resource interchange file format) standard. ═══ 14. Help for bits for sample ═══ Each sample point is represented by a specific number of bits in the digital domain. Selecting "16 Bit" will cause each sample of the output waveform to be represented by 16 bits, according to the RIFF (resource interchange file format) standard. ═══ 15. Help for sampling rate ═══ The digital sampling process is the process where a waveform is sampled periodically and each sample point is represented by a value in the digital domain. The period of the sampling process, or how often a point is collected, can be measured in seconds, inverting the period gives the sampling rate. Sampling rate = 11025 Hertz. ═══ 16. Help for sampling rate ═══ The digital sampling process is the process where a waveform is sampled periodically and each sample point is represented by a value in the digital domain. The period of the sampling process, or how often a point is collected, can be measured in seconds, inverting the period gives the sampling rate. Sampling rate = 22050 Hertz. ═══ 17. Help for sampling rate ═══ The digital sampling process is the process where a waveform is sampled periodically and each sample point is represented by a value in the digital domain. The period of the sampling process, or how often a point is collected, can be measured in seconds, inverting the period gives the sampling rate. Sampling rate = 44100 Hertz. ═══ 18. Help for file menu ═══ Operations that perform file management are organized in this menu. ═══ 19. Help for open menu item ═══ Open a file for the WaveDoctor to operate on. ═══ 20. Help for save menu item ═══ Save the current audio file using the current file name. ═══ 21. Help for save menu item ═══ Save the current audio file using a file name to be specified. ═══ 22. Help for actions menu ═══ Operations that perform actions on the current audio file or on the display are organized in this menu. ═══ 23. Help for help menu ═══ User help options are organized in this menu. ═══ 24. Help for product information ═══ Select this menu item to display further information about the product. ═══ 25. Help for quality menu ═══ Select this menu item to select the quality of the transforms used by the WaveDoctor. ═══ 26. Help for high quality menu item ═══ The high quality transforms will be used by selecting this item. Often times these transforms take a longer amount of time than the lower quality transforms, however the results will be superior. ═══ 27. Help for medium quality menu item ═══ The medium quality transforms will be used by selecting this item. Often times these transforms take a longer amount of time than the lower quality transforms, however the results will be superior to the lower quality transforms. The higher quality transforms will yield even better results. ═══ 28. Help for low quality menu item ═══ The low quality transforms will be used by selecting this item. These transforms are quicker than the other transforms, however the results are usually inferior. ═══ 29. Help for play ═══ Play the current version of the audio file. ═══ 30. Help for refresh ═══ Refresh - the original loaded audio is returned, any converted audio is discarded, and the display is updated. ═══ 31. Help for apply ═══ Apply the user selected audio file characteristics to the current audio file. ═══ 32. Help for stop ═══ Stop the play of the audio. ═══ 33. Help for pause ═══ Pause the play of the current audio. ═══ 34. Help for modified file ═══ The current file has been modified. You have the option of saving the new contents, not saving the new contents, or cancelling the request. To save the new contents specify "Yes", to discard the new contents select "No", to cancel the operation select "Cancel". ═══ 35. Help for OK ═══ Select OK to use the selected parameters. ═══ 36. Help for Delay Time ═══ Select the Delay Time, the slider scale is 0-100 and the value is measured in milliseconds. ═══ 37. Help for Delay Volume ═══ Select the Delay Volume, the slider scale is 0-100. ═══ 38. General help for the effect parameters. ═══ This panel allows users to input parameters for the special effects. For information about a certain parameter, select a topic below: o Delay Time. o Delay Volume. o OK. ═══ 39. Help for the WaveDoctor ═══ The WaveDoctor provides a mechanism for creating different versions of an audio file. It is capable of changing the sample frequency, bits per sample, and the number of channels (mono or stereo) used to represent the data. It uses digital signal processing algorithms to actually manipulate the data, not simply change the header information. It displays an estimate of the output audio length for users interested in the compaction ratio. A simple MMPM\2 multimedia creation. For information about the performing of a certain task, select a topic below: o Play. o Stop. o Pause. o Apply. o Refresh. ═══ 40. Help for WaveDoctor accelerator keys ═══ The following keys can be used to control which operation the WaveDoctor performs. R Refresh. P Play. S Stop. E Pause. A Apply. F Display file menu. O Open. C Display actions menu. H Display help menu. I Display help index. G Display general help. U Display help instructions. K Display this list. D Display product information.