*** El Documento Original est  en Espa¤ol (al final). *** ********* EL TEXTO EN CASTELLANO ESTA AL FINAL DEL DOCUMENTO ************ *** The Original Document was written in Spanish (at the end). *** ******************************* ********** ENGLISH : ********** ******************************* -------------------------------------------------------------------------- NOTE: Excuse me for the bad translation of the texts into English, I used the program Spanish-Assistant to do it and I didn't check the text very much. If you have problems whith it try to read the original Spanish text. I thought the English text could be useful to get a basic idea of the WADs for people who cannot read Spanish. I'm SURE that there are many silly expressions, I'm sorry, I hope you can forgive me. ------------------------------------------------------------------------- FILE: 7CYBDEM.WAD FOR: DOOM2 BY: HECTOR GUTIERREZ COLINO TITLE: " Seven Cyber-Daemons" A PLAYER: You must think a good strategy before discharging or you will always die. COOPERATIVE: If you leaves with care one you could get. DEATHMATCH: A collective suicide. - It is very easy get it! , although it doen't seem it. I have gotten it many time in Nightmare level. It is not question of luck, one must follow an intelligent strategy. - You are not tried to kill the Cyber-Demons, of course (they are 7!), and it in Nightmare is not possible, they revive. Test to move away them of the exit before attempting to bring near you. - Take everything advantage of the one which I give: megaspheres and ammunition of excess, and you utilize the map (it is vital). You must utilize the hideouts, the Cyber-Demons doesn't fit. - Don't discharge to the barrels or else it is necessary or all the daemons will fall on you to the same time. - If you have already realized that a Cyber-Daemon always stays "watching over" try to discover the motive and take out it also. - There is a rifle BFG9000 hidden. Yout should leave with a 200% of life and of shield. It's prepared for several field. - Pardon for the slight extra difficulty that they suppose those marvelous barrels blocking the exit. Care upon exploiting them, the Cyber-Daemons will come running. Enjoy it !!!!!. ** SOLUTION: The first time any of my friends lasted more than 20 seconds. I have decided to detail plus the process that one must follow, but Don't READ THIS unless you are DESPERATE. 1. don't discharge ANYTHING until the suitable moment. 2. Pick up everything the one which there is upon beginning (weapons, map). 3. Put for the narrow aisle (for the only that one can), revolve the first to the right (the walls have dead men). 4. Advance until almost the final, where they could see us the Cyber-Daemons, and wait for to that the most distant Cyber sees us and discharges us. There is no danger, was captured by some barrels that it have just broken, no longer it will stay waiting for to that we enter then. 5. Return back for the aisle (now there is danger). Not leaving to the central zone, give a round for the hideouts (unclockwise). 6. Upon making this journey kill to the small enemies (not Cybers), avoiding that the Cybers see us, and without breaking the barrels that cover the two first hideouts. If we remained caught by the two flanks we are hopelessly lost. 7. Past the two first holes try to attract all the Cyber to the central zone (take out them of the room of marble). When it lean out one for the hole their left arm will remain covered by the rock, with caution discharge it a while. 8. When you think that they are already the seven in that zone, follow your journey toward the room of marble. Once you are in the room discharge to the barrels that blocks the exit and go out. **************** *** ESPA¥OL: *** **************** FICHERO: 7CYBDEM.WAD PARA: DOOM2 POR: HECTOR GUTIERREZ COLINO TITULO : " Siete Cyber-Demons " UN JUGADOR : Piensa una buena estrategia antes de disparar o morir s siempre. COOPERATIVO: Si se va con cuidado se puede conseguir... DEATHMATCH : Un suicidio colectivo. - ­Es muy f cil conseguirlo! , aunque no lo parezca. Yo lo he conseguido muchas veces en nivel Nightmare. No es cuesti¢n de suerte, hay que seguir una estrategia inteligente. - No se trata de matar a los Cyber-Demons, por supuesto (­son 7!),y en Nightmare no es posible, reviven. Prueba a alejarles de la salida antes de intentar acercarte. - Aprovecha todo lo que doy: megaesferas y munici¢n de sobra, y utiliza el mapa (es vital). Utiliza los recobecos, los Cyber-Demons no caben. - No dispares a los barriles si no es necesario o todos los demonios caer n sobre ti al mismo tiempo. - Si ya te has dado cuenta de que un Cyber-Demon siempre se queda "vigilando" trata de descubrir el motivo y s cale tambi‚n. - Hay un rifle BFG9000 escondido. Se debe salir con un 200% de vida y de escudo. Est  preparado para varios jugadores. - Perd¢n por la leve dificultad extra que suponen esos maravillosos barriles bloqueando la salida. Cuidado al explotarlos, los Cyber-Demons vendr n pitando... ­­­­­ Que lo disfruteis !!!!!... ** SOLUCION: La primera vez ninguno de mis amigos dur¢ m s de 20 segundos... He decidido detallar m s el proceso que hay que seguir, pero NO LEAS ESTO A MENOS QUE ESTES DESESPERADO. 1. No disparar NADA hasta el momento indicado. 2. Recoger todo lo que hay al comenzar (armas, mapa, etc..). 3. Meterse por el pasillo estrecho (por el £nico que se puede), girar la primera a la derecha (las paredes tienen hombres masacrados). 4. Avanzar hasta casi el final, donde nos puedan ver los Cyber-Demons, y esperar a que el Cyber m s lejano nos vea y nos dispare. No hay peligro, estaba apresado por unos barriles que acaba de romper, ya no se quedar  esperando a que entremos luego. 5. Volver hacia atr s por el pasillo (ahora si hay peligro). No salir a la zona central, dar un rodeo por los recobecos (en sentido contrario a las agujas del reloj). 6. Al hacer ‚ste recorrido matar a los enemigos peque¤os (no Cybers), evitando que nos vean los Cyber, y sin romper los barriles que tapan los dos primeros recobecos. Si quedamos atrapados por los dos flancos estamos irremediablemente perdidos. 7. Pasados los dos primeros huecos tratad de atraer a todos los Cyber a la zona central (sacarles de la sala de m rmol). Cuando se asome uno por el hueco su brazo izquierdo quedar  tapado por la roca, con precauci¢n disp rale un rato. 8. Cuando creas que ya est n los siete en esa zona, sigue tu recorrido hacia la sala de m rmol. Una vez en la sala dispara a los barriles que taponan la salida y sal. .