This has been a lesson in learning. From getting DCK not to add in the infernal lower sidedefs when I didn't want them, to getting the guy out during testing. This is not easy!. It requires quick movements, but the tricks are all fairly easy. It was really a test to see if I could get some nice looking arenas planned. Still, there is no fancy story, and no background. You've just been transported into The Cage. Get out, get the keys, and fight through the tunnel to get to the next level. ================================================================ Title : The Cage Filename : thecage.WAD Author : Wild Man Of Borneo (Ah!, such a wheeze!) Email Address : 71022,556 Misc. Author Info : Ageing gamer Description : A conglomeration of things learnt using DEU and DCK. Additional Credits to : ================================================================ * Play Information * Episode and Level # : E2M1 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : No Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : From scratch. Editor(s) used : DEU, BSP, DCK Known Bugs : Slow machines, or those with less memory may get a visiplanes crash. 486 DX 33 min. recommended. * Copyright / Permissions * Authors (MAY) use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: BBS numbers: Other:Cserve Gamers Forum, Library 8. Personally from Me.