render
is the type of output. The allowed values are :
"raytracing" ( standard ), "depth", "vrml", "t_analysis", "preview".
"raytracing" is the standard output.
"vrml" outputs a .wrl file. It is in VRML 1.0 file
format. You can see it with a VRML browser.
"t_analysis" outputs a .ana file. It describes some
characteristics of the objects in the scene.
"preview" outputs a .bmp file. It is a preview image
of the scene.
toll
is a value used in intersection calculus.
Intersection is true if the distance is less then toll. This avoid the
noise.
If in your image you get some noise you may change
this.
anti_al_toll
if it is low Behemot Editor makes a more in depth
analysis for antialiasing.
ambientcolor
is the ambient lamp color. Default is (1,1,1). You
don' t need to change this.
backcolor
color of the background. The default is (0,0,0).
ambient_ni
value for refraction coefficient of the vacuum.
Default is 1.