Ka | Ambient-reflection coefficient. |
Ks | Specular-reflection coefficient |
Kd | Diffuse-reflection coefficient. |
Kh | highlight coefficient. ( Early it was included in the Ks parameter) |
Kt | Refraction coefficient. |
ni | index of refraction. |
n | Specular-reflection exponent. |
Od | Diffuse color. |
Os | Specular color. |
Shadows | Draw shadows if on. |
doubleside | |
angles | angular spread of reflected ray. * |
anglets | angular spread of refraction ray. * |
With the "Put in library" the material will be save into the library
and could be reload after using the Insert|Library|Material.
To use angles and anglet, UseDistribuiteTS must
be on. With AngleFreq you can choose the quantity of rays fired for each
point in the worst case.