Behemot Graphics Editor 0.8.1
Behemot Graphics Editor is a graphics program which allows to model and
render 3D objects and scenes. It runs on Windows 3.1 (win Win32s Extension)
Windows95/NT and Linux; it can create and modify graphically b-rep, blob,
NURBS models; object can be logically intersected or subtracted; text can
be converted into solid objects using True Type fonts; polyline and NURBS
curve can be edited and used to build rotation and sweep solids; objects
can be linked using skeleton to easily move them . Complex animations and
advanced modelling operations can be realized using scripts in Prolog language.
Customizable vector fields allow to deform the model. The editor provides
modeling in wireframe or shaded mode; it can export scenes in DXF or VRML
format or animation in MPEG format, and import some DXF files; it can render
then with the raytracing engine.
Behemot Graphics Editor is a freeware program created by Sergio
Perani.
Read the license.
Features
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Output int .bmp or .mpg format
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Antialiasing
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Texture and bump mapping ( from bitmap Windows .bmp with 24 bit color )
Object
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Lamp: Point, Area
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Primitive: Box, Sphere, Cylinder
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CSG General
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Boundary Representation ( with Phong interpolation )
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Bezier Mesh
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Curve: polyline, bezier, NURBS
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NURBS
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Blob
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Skeleton structure
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Camera
Engine
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Raytracing and preview
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Depth bitmap for stereogram
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VRML 1.0
Editing
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Integrated environment : editor + render.
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You can read and save .rt files. No special file format for editor.
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Polyline, bezier and NURBS curve editing.
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Extended sweep.
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Deformation field.
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Events to model and animate objects.
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You can use box, cylinder, brep, CSG, group, polyline, deformantion graph.
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Texture mapping editing.
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Layers.
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Integrated Prolog language.
The program can read and write file DXF from programs like 3D Studio.
Portions of this software are based in part on the work of the Independent
JPEG Group.
Contacting the author
If you are interested on this program, you have created some good images
or you have found some bugs please send a mail to
"sergio@behemot.com", or you can write to:
Sergio Perani
Via Filippo Turati, 27
05100 Terni ( TR ) , Italy
Behemot email newsletter
You can subscribe to Behemot email newsletter.
Subscribe to Behemot: The best way to hear about new content and preview
upcoming events on Behemot is to subscribe to Behemot email newsletter.
You can subscribe sending the message "SUBSCRIBE" to "sergio@behemot.com".
You can unsubscribe if you send the message "NO SUBSCRIBE".
OR using the online
registration.
Downloading
The home page for Behemot Graphic Editor program is :
http://www.behemot.com
You can download the last version of the program at SimTel:
http://www.coast.net/SimTel/win95/graphics.html
OR
ftp://ftp.coast.net
OR in any SimTel mirror site.
The program can work with:
processor :386
OS: Windows 3.1 + Win32s
RAM: 4 Meg
But it works better with:
processor: 486 or better
RAM: 8 Meg or better
Video: true color display