1) A least a texture must be loaded
with the command Edit|Texture|Create.
2) Execute command Edit|Mapping|Create to create a new mapping, the
choose "planar"
3) Execute command Edit|Mapping|Show the mapping reference system will
show. (Centered in c, with x and y axis.)
Then the mapping must be applied to the object:
3) Choose the object, which use with the mapping.
4) Using the local menu, choosing the "other|ModifyComm" command.
5) Select a texture or a bump, then press the "Apply mapping" button.