[1] THE STORY SO FAR... ======================== You sat in front of the computer for hours, trying once again to create a masterpiece of a level. But nothing seems to go correctly. First, the doors don't seem to work. Then, the Hall of Mirrors appears throughout your level. Stairs seem to be impassable. Lifts don't work right. Demons seem to fire through walls without trouble. Finally, you sigh in frustration, and quit the editor. "I'll never make this work, I'll just let those other people try making levels... they can do all the work." You think sadly of all the masterpieces you had planned that will now never be completed, but resign yourself to your fate. *ZZZAP!* There is a blinding flash of green light, and an Imp holding a disk appears next to you. The Imp grins at you, well, impishly. You stare, stunned. "So, you don't know how to make a level, eh? I have right here some levels that you could look at, and learn from. They're rather fun ones, too." The Imp grins at you. "Why don't you pop in this disk, and take a look?" You narrow your eyes suspiciously. "What's the catch?" The Imp tries to look innocent. "Nothing much really, just a trifle... only a small fraction of your soul... or we COULD make other arrangements if you really want to..." You turn away. "I'm not THAT desperate to make a level..." You hope the Imp will leave. The Imp does not oblige you. Instead, he grows angry. He looks like he's about to toss a fireball at you, and you feel like reaching for a shotgun. Instead, the Imp halts. "Nooo... I have a better idea... I will let you have these levels... on one condition. YOU SURVIVE THEM FIRST!" You shrug. "I'm a good DOOM player, and they can't be THAT hard." The Imp grins. "As DOOM levels, no. But if you TRULY experience them..." He breaks off and laughs evilly. As you wonder what he means, you find yourself enveloped in a green glow. The last thing you hear is the Imp, still laughing. You come to, and find yourself wearing a DOOM-style Marine outfit. "Oh, no, I'm in the game!" you think to yourself. You realize that the only way out is to successfully complete all the levels. The Imp's voice rings out mockingly. "So, you want to play with editors, huh? Well, now you're in for it! You're KNEE-DEEP IN THE DEU!" [Pick up KNEE-DEEP IN THE DEU, the new episode by DEU 5.1 testers] [2] THE ARCHITECTS OF HELL ========================== This episode is intended as a tutorial for DEU users, as well as a quick little piece of work to show off the DEU tester's level-making skills. The whole episode is fairly small, it's not intended to require much skill, just to be somewhat fun and give you ideas. Besides, if it was that big, the ZIP file for DEU 5.1 would be huge! So just sit back and enjoy the tour of DEU's capabilities in levelmaking. All these levels are suitable for single-player, cooperative or deathmatch play, at all difficulty settings. They all have some secret places where you can find useful stuff. This intro text was written by Jeremy Blackman. The demos were created by the DEU beta-testers (information for each level follows) and edited by Steve Bareman and Rapha‰l Quinet. ================================================================ MISSION 1: ================================================================ Title : FSW4.WAD Author : Cameron Newham Email Address : cam@iinet.com.au Misc. Author Info : From Perth, Western Australia Description : FSW - Small Wad :) A little level with a lot of imps and some fancy stuff including a turret and moving floors. Easy to moderate difficulty. Additional Credits to : Raphael and Steve who wanted a demo WAD asap. ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : Yes Cooperative 2-4 Player : Yes (added SLB) Deathmatch 2-4 Player : Yes (added SLB) Difficulty Settings : Yes (made easier SLB) New Sounds : No New Graphics : No * Construction * Base : New level from scratch Build Time : 5.5 hours Editor(s) used : DEU Known Bugs : None * Copyright / Permissions * You MAY use this level as a base to build additional levels. But do not claim you created this level. If you create a new level based on this one, please credit the original author. You may do whatever you want with this file. The author will not accept any responsibility for problems caused with it. * Where to get this WAD * It's included with the DEU 5.1 distribution. ================================================================ MISSION 2: ================================================================ Title : STUPIDDT.WAD (Stupid DOOM Tricks #1) Author : Steven L. Bareman Email Address : bareman@hope.cit.hope.edu Misc. Author Info : Description : This level is a perfect example of a having too much DOOM on the mind. Additional Credits to : My wife who has tolerated (barely ;-) countless hours of DOOM and DEU. ================================================================ * Play Information * Episode and Level # : E1M2 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No * Construction * Base : New level from scratch Build Time : 4.5 hours (Ok I admit it! I'm slow.) Editor(s) used : DEU5.1 beta (BSP10 to rebuild nodes) Known Bugs : Lost souls. Do they bother you too? * Copyright / Permissions * You MAY use this level as a base to build additional levels. But do not claim you created this level. If you create a new level based on this one, please credit the original author. You may do whatever you want with this file. The author will not accept any responsibility for problems caused with it. * Where to get this WAD * Only in the DEU 5.1 sample episode. ================================================================ MISSION 3: ================================================================ Title : BOOM.WAD Author : Billy Chow Email Address : billy.chow@eng.ox.ac.uk Misc. Author Info : Description : Shotguns boom in DOOM. Additional Credits to : DEU and BSP. ================================================================ * Play Information * Episode and Level # : E1M3 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No * Construction * Base : New level from scratch Build Time : 10 hours approx. (Ok, I'm terribly slow.) Editor(s) used : DEU (nodes and blockmap built by BSP 1.0) Known Bugs : Nil. * Copyright / Permissions * You MAY use this level as a base to build additional levels. But do not claim you created this level. If you create a new level based on this one, please credit the original author. You may do whatever you want with this file. The author will not accept any responsibility for problems caused with it. * Where to get this WAD * It's included with the DEU 5.1 distribution. ================================================================ MISSION 4: ================================================================ Title : Michael.wad Author : Michael Stiller Email Address : sn@g386bsd.first.gmd.de (mention MICHAEL.WAD in subject) Misc. Author Info : 386 hacker. Description : First try, nice traps. Additional Credits to : - ================================================================ * Play Information * Episode and Level # : E1M4 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No * Construction * Base : New level from scratch Build Time : endless hours of testing Editor(s) used : DEU + BSP10 Known Bugs : bugs? you crazy? * Copyright / Permissions * You MAY use this level as a base to build additional levels. But do not claim you created this level. If you create a new level based on this one, please credit the original author. You may do whatever you want with this file. The author will not accept any responsibility for problems caused with it. * Where to get this WAD * It's included with the DEU 5.1 distribution. ================================================================ MISSION 5: ================================================================ Title : SHOOTEM3.WAD (Shoot 'Em, rev. 3) Author : Michael Kelsey Email Address : Misc. Author Info : Description : Additional Credits to : ================================================================ * Play Information * Episode and Level # : E1M5 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No * Construction * Base : New level from scratch Build Time : 8hrs+ Editor(s) used : DEU 5.0 BETA 4, DEU 5.0 HACKED, DEU 5.1 BETA 2 Known Bugs : * Copyright / Permissions * You MAY use this level as a base to build additional levels. But do not claim you created this level. If you create a new level based on this one, please credit the original author. You may do whatever you want with this file. The author will not accept any responsibility for problems caused with it. * Where to get this WAD * It's included with the DEU 5.1 distribution. ================================================================ MISSION 6: ================================================================ Title : HELIPAD.WAD Author : Sean R. Malloy Email Address : malloy@crash.cts.com Misc. Author Info : Description : A puzzle -- get to the soul sphere; there are triggers around the level that remove the obstacles that are in your way. Use them right, and you can reach it. Additional Credits to : ================================================================ * Play Information * Episode and Level # : E1M6 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No * Construction * Base : New level from scratch Build Time : 28 hours. Editor(s) used : DEU 5.0, BSP 1.0 Known Bugs : * Copyright / Permissions * You MAY use this level as a base to build additional levels. But do not claim you created this level. If you create a new level based on this one, please credit the original author. You may do whatever you want with this file. The author will not accept any responsibility for problems caused with it. * Where to get this WAD * It's included with the DEU 5.1 distribution. ================================================================ MISSION 7: ================================================================ Title : DETHWHEL.WAD Author : Trevor Phillips Email Address : phillips@macros.cage.curtin.edu.au Description : A simple level, layout-wise, originally designed exclusively for Deathmatch, but adapted for one player games as well. Features : - Exiting on Deathmatch is difficult unless you co-operate - Several "stages" based in the same area. Just when you think you've finished ... - Last "stage" is the hardest, but you can exit without completing it. This level is mainly a shoot-the-bad-guy level; Completion is easy with a minimum of kills, but the aim is to get 100% kills. ================================================================ * Play Information * Episode and Level # : E1M7 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No * Construction * Base : New level from scratch Build Time : Hard to say. On & off for days. Editor(s) used : DEU * Copyright / Permissions * You MAY use this level as a base to build additional levels. But do not claim you created this level. If you create a new level based on this one, please credit the original author. You may do whatever you want with this file. The author will not accept any responsibility for problems caused with it. * Where to get this WAD * It's included with the DEU 5.1 distribution. ================================================================ MISSION 8: ================================================================ Title : PRISON.WAD Author : Dietrich Hempelmann Email Address : avatar@uni-paderborn.de Misc. Author Info : _O_ dimitri@PaderMud _O_ | Try PaderMud at 131.234.12.13 3000 | Description : This is part of a level I created during the last weeks (didn't have THAT much time ;-) It's a prison with nice Imps, Troopers, Seargants and even Daemons and Cacodaemons (UV only). You'll find the PlasmaGun and shotguns (from the Seargants) Additional Credits to : Raphael and Steve and all who are working on DEU, the best Editor there will ever be. ================================================================ * Play Information * Episode and Level # : E1M8 Single Player : Yes Cooperative 2-4 Player : Yes (at least they have a starting point) Deathmatch 2-4 Player : Yes Difficulty Settings : Yes (3 different) New Sounds : No New Graphics : No * Construction * Base : New level from scratch Build Time : ?? hours (cutting it of from my BIG wad only took about 30 minutes) Editor(s) used : DEU (various betas) Known Bugs : None (mail me if you find some) * Copyright / Permissions * You MAY use this level as a base to build additional levels. But do not claim you created this level. If you create a new level based on this one, please credit the original author. You may do whatever you want with this file. The author will not accept any responsibility for problems caused with it. * Where to get this WAD * It's included with the DEU 5.1 distribution. ================================================================ MISSION 9: ================================================================ Title : SEWER.WAD Author : Robert M. Harvey Email Address : c/o justin.vanabrahams@infinity.wmeonlin.sacbbx.com Misc. Author Info : The twisted author likes minotaurs Description : Trenches, muck, dungeons, but generally a sewer. Vering objects per difficulty setting makes for more intense suprises. Note that small size was choosen along with map layout to enhance multiplayer/deathmatch play, without corrupting single player usage. One more major bonus to this level is, OH YES, THEME!! No more helter skelter texters. Highly recomended! Enjoy! Additional Credits to : ================================================================ * Play Information * Episode and Level # : E1M2 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes (Multiplayer recommended) Difficulty Settings : Most Definitely! New Sounds : No New Graphics : No * Construction * Base : New level from scratch Build Time : 50 Hours Editor(s) used : DEU 5.0 Known Bugs : None * Copyright / Permissions * You MAY use this level as a base to build additional levels. But do not claim you created this level. If you create a new level based on this one, please credit the original author. You may do whatever you want with this file. The author will not accept any responsibility for problems caused with it. ================================================================