===================================================================== Title : Crossing Filename : Crossing.pud Author : Weave Email Address : jd_wild@uclink4.berkeley.edu Misc. Author Info : Cal Sophomore Description : A water map with several ways to cross. None of the spots are unbalanced, but all are different enough so that you won't use the same strategy for each. You don't start out too close to the water, but chances are your next expansion will be vulnerable to sea vessels. Ships are a good idea. A few spots can be blasted to and others hopped, so you never know where your enemy might be. Overall, only the best at controlling sea power, land troops, and reconnaisance will prevail. Hints : Expand soon with the foundry hop. Additional Credits to : Xate, beta tester, and one of the best sea-faring folk I know. ===================================================================== * Play Information * Game : Warcraft II # of REAL Players : 8 # of COMPUTER opponents : 0 (Don't bother) CO-OP, DEATHMATCH, BOTH : Both Race : Both Resources : Total of 16 mines, moderately sized. Units : Peon Known Bugs : Email me if you find any, I'll take any suggestions you have. (I, however, reserve the right to veto...)