This means that a continuous-tone 24 bits-per-pixel image can display on a 8 bit pseudo-color device or monochrome device. In most instances the reduced color image closely resembles the original. Alternatively, a monochrome or pseudo-color image sequence can display on a continuous-tone 24 bits-per-pixel device.
To help prevent color flashing on X server visuals that have colormaps, animate creates a single colormap from the image sequence. This can be rather time consuming. You can speed this operation up by reducing the colors in the image before you `animate' them. Use mogrify to color reduce the images to a single colormap. See mogrify(1) for details. Alternatively, you can use a Standard Colormap; or a static, direct, or true color visual. You can define a Standard Colormap with xstdcmap. See XSTDCMAP(1) for details. This method is recommended for colormapped X server because it eliminates the need to compute a global colormap.
animate cockatoo.*
To animate a cockatoo image sequence while using the Standard Colormap "best", use:
xstdcmap -best animate -map best cockatoo.*
To animate an image of a cockatoo without a border centered on a backdrop, use:
animate +borderwidth -backdrop cockatoo.*
This backdrop covers the entire workstation screen and is useful for hiding other X window activity while viewing the image sequence. The color of the backdrop is specified as the background color. Refer to X RESOURCES for details.
This option only applies when the default X server visual is PseudoColor or GrayScale. Refer to -visual for more details. By default, a shared colormap is allocated. The image shares colors with other X clients. Some image colors could be approximated, therefore your image may look very different than intended. Choose Private and the image colors appear exactly as they are defined. However, other clients may go "technicolor" when the image colormap is installed.
The actual number of colors in the image may be less than your request, but never more. Note, this is a color reduction option. Images with less unique colors than specified with this option will have any duplicate or unused colors removed. Refer to quantize(9) for more details.
Note, options -dither, -colorspace, and -treedepth affect the color reduction algorithm.
Color reduction, by default, takes place in the RGB color space. Empirical evidence suggests that distances in color spaces such as YUV or YIQ correspond to perceptual color differences more closely than do distances in RGB space. These color spaces may give better results when color reducing an image. Refer to quantize(9) for more details.
The Transparent color space behaves uniquely in that it preserves the matte channel of the image if it exists.
The -colors or -monochrome option is required for this option to take effect.
To specify a percentage width or height instead, append %. For example to crop the image by ten percent on all sides of the image, use -crop 10%.
Use cropping to apply image processing options, or display, only a particular area of an image. Use -crop 0x0 to remove edges that are the background color.
The equivalent X resource for this option is cropGeometry (class CropGeometry). See X RESOURCES for details.
This option is useful for regulating the display of the sequence of images. 1/100ths of a second must expire before the display of the next image. The default is 6/100 of a second between each frame of the image sequence. The second value is optional. It specifies the number of seconds to pause before repeating your animation sequence.
This option specifies an image density when decoding a Postscript or Portable Document page. The default is 72 pixels per inch in the horizontal and vertical direction.
The basic strategy of dithering is to trade intensity resolution for spatial resolution by averaging the intensities of several neighboring pixels. Images which suffer from severe contouring when reducing colors can be improved with this option.
The -colors or -monochrome option is required for this option to take effect.
The same color image displayed on two different workstations may look different due to differences in the display monitor. Use gamma correction to adjust for this color difference. Reasonable values extend from 0.8 to 2.3.
You can apply separate gamma values to the red, green, and blue channels of the image with a gamma value list delineated with slashes (i.e. 1.7/2.3/1.2).
Use +gamma to set the image gamma level without actually adjusting the image pixels. This option is useful if the image is of a known gamma but not set as an image attribute (e.g. PNG images).
By default, the width and height are maximum values. That is, the image is expanded or contracted to fit the width and height value while maintaining the aspect ratio of the image. Append an exclamation point to the geometry to force the image size to exactly the size you specify. For example, if you specify 640x480! the image width is set to 640 pixels and height to 480. If only one factor is specified, both the width and height assume the value.
To specify a percentage width or height instead, append %. The image size is multiplied by the width and height percentages to obtain the final image dimensions. To increase the size of an image, use a value greater than 100 (e.g. 125%). To decrease an image's size, use a percentage less than 100.
Use > to change the dimensions of the image only if its size exceeds the geometry specification. <> resizes the image only if its dimensions is less than the geometry specification. For example, if you specify 640x480> and the image size is 512x512, the image size does not change. However, if the image is 1024x1024, it is resized to 640x480.
When displaying an image on an X server, <x offset> and <y offset> is relative to the root window.
The equivalent X resource for this option is geometry (class Geometry). See X RESOURCES for details.
This option is used to specify the type of interlacing scheme for raw image formats such as RGB or YUV. None means do not interlace (RGBRGBRGBRGBRGBRGB...), Line uses scanline interlacing (RRR...GGG...BBB...RRR...GGG...BBB...), and Plane uses plane interlacing (RRRRRR...GGGGGG...BBBBBB...). Partition is like plane except the different planes are saved to individual files (e.g. image.R, image.G, and image.B).
Use Line, or Plane to create an interlaced GIF or progressive JPEG image.
Choose from these Standard Colormap types:
best
default
gray
red
green
blue
The X server must support the Standard Colormap you choose, otherwise an error occurs. Use list as the type and animate(1) searches the list of colormap types in top-to-bottom order until one is located. See xstdcmap(1) for one way of creating Standard Colormaps.
The only command recognized at this time is the name of an image file to load.
Use > to rotate the image only if its width exceeds the height. < rotates the image only if its width is less than the height. For example, if you specify -90> and the image size is 480x640, the image is not rotated by the specified angle. However, if the image is 640x480, it is rotated by -90 degrees.
Empty triangles left over from rotating the image are filled with the color defined as bordercolor (class borderColor).
Use this option to specify an image sequence with a single filename. See the discussion of file below for details.
Use this option to specify the width and height of raw images whose dimensions are unknown such as GRAY, RGB, or CMYK. In addition to width and height, use -size to skip any header information in the image or tell the number of colors in a MAP image file, (e.g. -size 640x512+256).
Use this option to assign a specific title to the image. This is assigned to the image window and is typically displayed in the window title bar. Optionally you can include the image filename, type, width, height, or scene number in the label by embedding special format characters. Embed %f for filename, %d for directory, %e for filename extention, %t for top of filename, %m for magick, %w for width, %h for height, %s for scene number, or %b for file size in kilobytes. For example,
-title "%m:%f %wx%h"
produces an image title of MIFF:bird.miff 512x480 for an image titled bird.miff and whose width is 512 and height is 480.
An optimal depth generally allows the best representation of the source image with the fastest computational speed and the least amount of memory. However, the default depth is inappropriate for some images. To assure the best representation, try values between 2 and 8 for this parameter. Refer to quantize(9) for more details.
The -colors or -monochrome option is required for this option to take effect.
This information is printed: image scene number; image name; image size; the image class (DirectClass or PseudoClass); the total number of unique colors; and the number of seconds to read and transform the image. Refer to miff(5) for a description of the image class.
If -colors is also specified, the total unique colors in the image and color reduction error values are printed. Refer to quantize(9) for a description of these values.
Choose from these visual classes:
StaticGray GrayScale StaticColor PseudoColor TrueColor DirectColor default visual id
The X server must support the visual you choose, otherwise an error occurs. If a visual is not specified, the visual class that can display the most simultaneous colors on the default screen is chosen.
id can be a window id or name. Specify root to select X's root window as the target window.
By default the image is tiled onto the background of the target window. If -backdrop or -geometry are specified, the image is surrounded by the background color. Refer to X RESOURCES for details.
The image will not display on the root window if the image has more unique colors than the target window colormap allows. Use -colors to reduce the number of colors.
In addition to those listed above, you can specify these standard X resources as command line options: -background, -bordercolor, -borderwidth, -font, -foreground, -iconGeometry, -iconic, -mattecolor, -name, or -title. See X RESOURCES for details.
Any option you specify on the command line remains in effect until it is explicitly changed by specifying the option again with a different effect. For example, to animate two images, the first with 32 colors and the second with only 16 colors, use:
animate -colors 32 cockatoo.1 -colors 16 cockatoo.2
Options are processed in command line order. Any option you specify on the command line remains in effect until it is explicitly changed by specifying the option again with a different effect.
By default, the image format is determined by its magic number. To specify a particular image format, precede the filename with an image format name and a colon (i.e. ps:image) or specify the image type as the filename suffix (i.e. image.ps). See convert(1) for a list of valid image formats.
When you specify X as your image type, the filename has special meaning. It specifies an X window by id, name, or root. If no filename is specified, the window is selected by clicking the mouse in the desired window.
Specify file as - for standard input, If file has the extension .Z or .gz, the file is uncompressed with uncompress or gunzip respectively. Precede the image file name with | to pipe from a system command.
Use an optional index enclosed in brackets after a file name to specify a desired subimage of a multi-resolution image format like Photo CD (e.g. img0001.pcd[4]) or a range for MPEG images (e.g. video.mpg[50-75]). A subimage specification can be disjoint (e.g. image.tiff[2,7,4]). For raw images, specify a subimage with a geometry (e.g. -size 640x512 image.rgb[320x256+50+50]).
Single images are read with the filename you specify. Alternatively, you can animate an image sequence with a single filename. Define the range of the image sequence with -scene. Each image in the range is read with the filename followed by a period (.) and the scene number. You can change this behavior by embedding a printf format specification in the file name. For example,
-scene 0-9 image%02d.miff
animates files image00.miff, image01.miff, through image09.miff.
Image filenames may appear in any order on the command line if the image format is MIFF (refer to miff(5) and the scene keyword is specified in the image. Otherwise the images will display in the order they appear on the command line.
Animate Open Play Step Repeat Auto Reverse Speed Faster Slower Direction Forward Reverse Help Help Browse Documentation About Display Image Info Quit
Menu items with a indented triangle have a sub-menu. They are represented above as the indented items. To access a sub-menu item, move the pointer to the appropriate menu and press a button and drag. When you find the desired sub-menu item, release the button and the command is executed. Move the pointer away from the sub-menu if you decide not to execute a particular command.
This information is printed: image name; image size; and the total number of unique colors in the image.
All animate options have a corresponding X resource. In addition, the animate program uses the following X resources:
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Except as contained in this notice, the name of the E. I. du Pont de Nemours and Company shall not be used in advertising or otherwise to promote the sale, use or other dealings in ImageMagick without prior written authorization from the E. I. du Pont de Nemours and Company.
Michael Halle, Spatial Imaging Group at MIT, for the initial implementation of Alan Paeth's image rotation algorithm.
David Pensak, E. I. du Pont de Nemours and Company, for providing a computing environment that made this program possible.
Paul Raveling, USC Information Sciences Institute, for the original idea of using space subdivision for the color reduction algorithm.