Summary

The Real World Sound Modelling project is a novel application of reuse methods and techniques, exemplifying a broad class of multimedia database/library applications which may well become important new software ``media'' in their own right. By bringing together the perspectives of multiple disciplines, we hope to bring a more methodical approach to the structuring of sound libraries. At the same time, by viewing domain modelling as art form as well as engineering discipline [ARANGO89], we hope to bring a different approach to conventional software domains as well—taking one semi-tone step towards the transformation of merely ``workable'' into ``playable'' systems.