Locking data structures

If you are programming in a multithreaded or reentrant environment, it is very important to use locking mechanisms effectively. Any global variable should be locked before it is accessed in this type of environment. The pthread library contains almost any sort of portable primitive you may need for a single application. It is also helpful to wrap these calls behind an interface that allows you to turn locking on or off at compile time. The ability to disable locking can be useful during development or when running code on a system that does not require locking. Look in the pvfs-locks CVS module for an example.