Silicon Graphics Computer Systems



Introduction

Computers have the ability to mimic - and magnify - reality. True color, three- dimensional (3D) objects that move realistically on screen enable users to simulate, and often even predict, certain characteristics of the world around them - phenomena both seen and unseen by the naked eye. The capability is called visual computing.

In an age of information, visual computing provides the lens through which users can quickly explore, express, clarify and understand complex concepts and ideas.

In a visually oriented environment, a color 3D window replaces a black-and-white 2D screen in an application. Point-and-click menu selections and descriptive icons replace terse, cryptic, typed commands. Images that look, move and behave like objects in the real world replace gigabytes of data and complex characterizing equations. Audio and video technologies effectively blend to further enhance the sensory appeal of the computer. These elements synchronize harmoniously with the user's sight, hearing and thought processes, eliminating traditional barriers between people and technology.


The Leader in Visual Computing

Silicon Graphics, Inc. is the leading supplier of high-performance visual computing systems. The company was founded to pioneer 3D computing, to define new classes of visual computing, and to transform these computing processes into practical, beneficial and cost-effective solutions for a variety of industries.

In line with its mission, Silicon Graphics offers a full range of computing systems that incorporate 3D graphics, digital media, multiprocessing and RISC processor technologies - all focused on delivering the benefits of visual computing to technical, scientific and creative professionals. These systems integrate seamlessly within existing corporate computing environments and are binary compatible - an accomplishment that is unique in the industry.

The merger between Silicon Graphics and MIPS Computer Systems Inc., secured one of the core technologies needed for visual computing and underscores Silicon Graphics' long-term commitment to the MIPS RISC open architecture. In July 1992, Silicon Graphics established MIPS Technologies, Inc. as a wholly owned subsidiary. The concentration of the two companies' engineering talent enables the delivery of new generations of computing based on a visual environment and a single architecture that spans from PCs to supercomputers.

In February 1993, President Bill Clinton and Vice President Al Gore visited Silicon Graphics' headquarters in Mountain View, California, to unveil the nation's technology policy. The event provided the two leaders with an opportunity to learn about Silicon Graphics' leading-edge technology and about how an emerging growth company can positively impact the country's economic future.


The Emergence of Visual Computing

Silicon Graphics' founders anticipated the productivity gains visual applications would bring to professionals in a variety of industries. Since its founding in 1982, Silicon Graphics has pioneered and integrated the core technologies required for visual computing. At the heart of this type of computing are four strategic technology assets: computer graphics, symmetric multiprocessing, digital media and RISC computing. These assets represent the foundation of the company and the key to its overall strategy.

Through its early investment in the four key technologies, Silicon Graphics is now positioned as the leader in one of the fastest growing sectors of the computer industry - a sector that comprises visual computing, open systems, client-server computing, RISC computing and digital media.


Contact Information

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