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The Kermit Project |
Columbia
University
612 West 115th Street, New York NY 10025 USA • kermit@columbia.edu
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This is the third supplement to Using C-Kermit, Second Edition. I apologize for the scattered nature of the information and I hope I can organize it and gather it all into one place for easy and definitive reference some day. It's a big job and it depends on the demand. For the time being the definitive reference and introduction is the book (which is now available also in a Kindle Edition, plus the C-Kermit 7.0 update, C-Kermit 8.0 update, and now this one. Plus tons of other web pages on this site, sample script programs, and so on.
In version 6.0, C-Kermit was a pretty powerful and flexible communication program with scripting capabilities. By version 9.0, I'd like to think of it more as a scripting language with built-in communications. You can get an idea of the kinds of programs you can write in Kermit language here. You can develop programs quickly because it's an interactive program, not a compiler. The scripting language is the command language. Kind of like the Unix shell but “somewhat” less cryptic, including concepts not only from C but from PL/I, Snobol, LISP, and Smalltalk. The language itself is built upon the command language of the much-loved DECSYSTEM-20 from the 1970s and 80s, the Clipper Ship of the Text Era. (Text is not a bad word. Those of us who are proficient in a text-based computing environment like Unix shell or VMS DCL are likely to be orders of magnitude more productive than users of GUIs.)
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