Doom 2 Date Written 6th Feb 1998 General Information ============================================================================== Title : The World of Helgor Filename(s) : Kingdom.wad (1), Moonbase.wad (2), Helgor.wad (3) and Magnus.wad (4) Author : Michael Li Email Address : varszegh@netspace.net.au Author Info : From Melbourne, Australia. I am 18. Additional Credits to : Simon Varszeghy and Daniel Schmidt for playtesting. ============================================================================== * General Episode Information * Episode and Level # : See Above Single Player : Yes Cooperative 2-4 Player : Yes (except magnus.wad which is a special level) Deathmatch 2-4 Player : Yes (read the above) Difficulty Settings : Yes New Sounds : None New Graphics : None New Music : None Demos Replaced : None * Construction * Base : All new levels from scratch Editor(s) used : WinDEU version 5.24 Known Bugs : NONE! * Information on the individual WADS * Kingdom Level 1 ============================================================================== Name: The Kingdom of Helgor Level Replaced: 1 Build Time: 35 Hours Difficulty Settings: Yes Co-operative Play: Yes Deathmatch Play: Yes New Sounds: No New Graphics: No Enter the 'Kingdom of Helgor' in this largely decorated and highly detailed level. Defeat the fiendish demons of Helgor and overcome the puzzling secrets. Stop the demon hordes from entering a portal which will allow them to enter the material world and attack the world of men. * Special Linedefs have been used in this level to ensure that all deathmatch players will not get stuck in any particular area due to restricting pillars and barriers, no matter where they start or respawn. * Those who finish this level without cheating on Ultra Violence, will enter the Hall of Fame. Record your attempt on an 'lmp' file and send to the Chief's Homepage. ============================================================================== Moonbase Level 2 ============================================================================== Name: Crisis at MoonBase 1. Level Replaced: 2 Build Time: 20 Hours Difficulty Settings: Yes Co-operative Play: Yes Deathmatch Play: Yes New Sounds: No New Graphics: No You have gated in from the Kingdom of Helgor only to find yourself on a base already under attack. Though your previous efforts had halted the large majority of Helgor's forces, others had been a step ahead. In this level you enter the moonbase in an effort to crush the advance guard of demons. This is an extremely large spaceport level with enough area for even the most dedicated deathmatch player. * Special Linedefs have been used in this level to ensure that all deathmatch players will not get stuck in any particular area due to restricting pillars or barriers, no matter where they start or respawn. ============================================================================== Helgor Level 3 ============================================================================== Name: Prisoner of Helgor Level Replaced: 3 Build Time: 15 Hours Difficulty Settings: Yes Co-operative Play: Yes Deathmatch Play: Yes New Sounds: No New Graphics: No Re-enter the Demon World of Helgor and battle the Darklord himself in the depths of his stronghold. This level takes you right back to the world of Helgor, where you will fight his deadly minions in order to confront Helgor. ============================================================================== Magnus Level 4 ============================================================================== Name: Wrath of the Dark Sorcerer Level Replaced: 4 Build Time: 10 Hours Difficulty Settings: Yes Co-operative Play: Yes Deathmatch Play: No New Sounds: No New Graphics: No Enter ever deeper into the demonic realm to confront the one who has mastered it all. This is an amazing level! Having being built with a unique structure, this level really stands out from the others. * Those who finish this four level episode will enter the Hall of Fame. Record your attempts on 'lmp' files and send to the Chief's Homepage. NB: On the four difficulty levels, different objects and monsters appear according to the difficulty level you have chosen. (Applies to all levels) ============================================================================== * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels, unless my permission is given! You MAY distribute these WADS, provided you include these files with no modifications. You may distribute these files in any electronic format (Diskette, CD, etc) as long as you include this file intact. * Where to get these WADS * At the Chief's Homepage http://www.netspace.net.au/~varszegh