The packet <#2528#>env<#2528#>ironment can be used to decorate Karel's world with a house, a stair or a labyrinth. The program will for that purpose have to call one of the actions
The program which follows simulates Karel fetching his morning paper. It makes use of both the packet <#2534#>karel<#2534#> and the preceding <#2535#>env<#2535#>ironment packet. It is used as an introductory example in the textbook (see [2]).