Brian Salisbury
bs@viewpoint.com
This image was created with Imagine version 3.3 on a pentium pc. Various procedural textures were used including frogskin, (obviously) leather and a couple from the noize family. Steven Blackmon's texture toolkit was also used to fade between textures. The eyes and the lilly pad were done with brush maps. Imagine's texturing capabilities worked out great for this image.
The frog object is available from Viewpoint Datalabs.
http://www.viewpoint.com">http://www.viewpoint.com
I'm a digital sculptor at Viewpoint, primarily specializing in organic models. I always thought it would be cool to build a frog, so when the opportunity arose, I jumped on it!