Anders Lattermann

anders@lattermann.com

Team Camaro Jump Tour, but here in a close up. Creation date: 95-03-25 Rendering program: Imagine 3.0 FPU, VMem Rendering time: 93:46:20 (800 x 690) Rendering method: Raytrace Hardware: Amiga 3000, 2 MB Chipmem, 12 MB Fastmem, 105 MB HD, SyQuest 88C Objects in the scene made by others than me: The Camaros, although I have made the "monster" conversion and also the "smashed-into" conversion. The humanoids are from a commercially available object-package made by Tim Wilson, although the clothes are made by me. The audience is a scanned photo. Note: This is an old scene made on the Amiga in the summer of 94, while I was in the Alps. I never got to finish it there, mainly due to me braking my foot. But finally - here it is!