******************************************** *** The Rift *** ******************************************** *** Pre-Alpha 1/14/99 *** ******************************************** Pre-Alpha Minimum Requirements (requirements will be lower for final game) ------------------------------ Pentium II 233 Mhz 32 MB RAM (64 MB recommended) 3D Graphics Accelerator Windows 95 or 98 Hardware Compatibility ---------------------- The Rift has been tested on the following video cards / chipsets: Voodoo 1 Voodoo 2 Voodoo 2 SLI FireGL 1000 Pro nVidia Riva TNT S3 Savage Ati Rage II Ati Rage Pro Matrox Mystique 220 - (only supports 1-bit texture alpha channels) Matrox Millenium 2 - (only supports 1-bit texture alpha channels) nVidia Riva 128 - (problems with vertex alpha and colors) Controls -------- **View Control** (Mouse) Move cursor to edge of screen to pan view Point at object, hold down L&R buttons, and move mouse to zoom and rotate Hold down shift at the same time to tilt instead of rotate (Keyboard) TAB once Overhead view TAB again Restore view A, Z Zoom view S, X Tilt view Q, W Orbit arrow keys Pan view C Toggle chase camera on/off ~ (tilde - to left of 1 key) Zoom to selected units **Unit Selection** (In main view) Left click Select a unit Left click on nothing Deselect all units Shift-left click Select multiple units Left click and drag Select all units within a rectangle Double left click Select the unit's entire squadron Right click on object Issue an "attack" or "orbit" command (context sensitive) Right click on nothing Issue a "go to" command (hold and drag up and down to set height) (In Squadron and Unit panels) Left click Select a unit Double left click Zoom to unit Drag&drop unit icons Assign to squadron (Keyboard) number Squadron select (double tap to zoom to squadron) Ctrl + number Assign to squadron Backspace Deselect all units B Berserk mode for selected units (attack nearest enemy/asteroid) Spacebar Fire weapon Delete Self-destruct **Game Control** D Swing interface displays in/out H Toggle Halos G Toggle Grid M Toggle Music - (minus) Slow down game = (equals) Speed up game \ (backslash) Normal game speed P Pause game R Reset game Esc Quit game PrintScrn Screenshot (saves to the desktop) **Debugging** F1 Take control of player 1 F2 Take control of player 2 F3 Toggle wireframe mode F4 Toggle performance stats ( RealFPS/NoSyncFPS Verts Polys TexSwaps ) F8 Toggle specular highlights F9 Toggle lighting F11 Toggle texturing Bug Reporting ------------- Please take the time to report any bugs or problems to: bugs@thrushwave.com Beta-Testing and Support ------------------------ Dustin Wood ThrushWave Technology 4519 ½ University Way NE Suite 204 Seattle, WA 98105 (206) 675-1277 www.thrushwave.com dwood@thrushwave.com