Captain Nemo


An underwater lighting type thing...

dust example

OPTIONS

NOTE: The animation on this shader still isn't up to spec yet.. I've chosen a very simple animation effect, and in a lot of cases it will appear that the effect is 'sliding' across the surface. This is to be expected. A technique for better results is to rotate the centre of the object off to some bizaree angle. Trust me...it actually works! Expect a better animation approach in the future (along with 'Static_Cling').

Jason Bright
Developer Support - Softimage Montreal

Revision History: January 15, 1995 - Initial Version