XVIER
Section: Games and Demos (6)
Updated: 21 April 1992
Index
Return to Main Contents
NAME
xvier - a X11 board game.
SYNOPSIS
xvier
[
-display
displayname
] [
-geometry
geometry
] [
-fn
fontpattern
] [
-iconic
] [
-rows
rows
] [
-columns
columns
] [
-prog
programpath
] [
-level
levelnumber
]
DESCRIPTION
Xvier
is a board game where you and the computer alternately throw stones
into free columns. The stones pile up in the columns, and the goal is
to get four stones in a row, in a column or diagonally. You can choose
various board sizes and levels of difficulty.
During the game you click with the mouse onto the column where you
want to put your stone. Another possibility is a lower case letter in
the range 'a' to 'm' (maximally) where 'a' is the left column. If you
want to change the level of difficulty, you must use the keyboard.
Simply type the number of the desired level. These levels correspond
to the search depth of the game program. The meaning of the command
line options and buttons is given below.
While the game program computes a move, everything besides
Change
and
Quit
is blocked.
OPTIONS
- -display displayname
-
The X11 screen you want to use.
- -geometry geometry
-
The desired geometry of the game window.
- -fn fontpattern
-
A pattern describing the fonts which are used for the buttons and
messages.
Xvier
chooses the biggest font that fits into the window. Therefore the
pattern should describe different sizes of one font. The default is
*-Helvetica-Medium-R-Normal-*.
- -iconic
-
Start in iconic state.
- -rows rows
-
The number of rows of the board. The possible range is 4 to 13. The
default is 6.
- -columns columns
-
The number of columns of the board. The possible range is 4 to 13. The
default is 7.
- -prog programpath
-
The path of the game program.
- -level levelnumber
-
The level of difficulty to start with. The possible range is 0 to 9.
The default is 0.
BUTTONS
The keyboard equivalents of the buttons are given in brackets.
- Quit ['q' or 'Q']
-
Finish the game.
- New ['n' or 'N']
-
Start a new game.
- Undo ['u' or 'U']
-
Undo one move.
- Start ['s' or 'S']
-
Let the computer begin with the first move. The board must be empty.
- Change ['C']
-
Exchange the colours of your and the computer's stones.
AUTHOR
Norbert Jung jung@dia.informatik.uni-stuttgart.de
Index
- NAME
-
- SYNOPSIS
-
- DESCRIPTION
-
- OPTIONS
-
- BUTTONS
-
- AUTHOR
-
This document was created by
man2html,
using the manual pages.
Time: 22:28:37 GMT, January 16, 2023