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Inside Macintosh: Imaging With QuickDraw /


Preface - About This Book

This book, Inside Macintosh: Imaging With QuickDraw, describes how to create images, display them in black and white or color, and print them using QuickDraw--the imaging engine available on all Macintosh computers. The chapters in this book and the information they contain are summarized here.

Most applications draw in windows, which are rectangular areas that are usually subsets of the screen. Each window represents its own QuickDraw graphics port. When you create a window, the Window Manager uses QuickDraw to create a graphics port in which the window's contents are displayed. This book describes how to draw inside a window. See the chapter "Window Manager" in Inside Macintosh: Macintosh Toolbox Essentials for a complete description of creating and managing the windows inside which your application draws.

In addition to the features described in this book, QuickDraw also provides extensive text support. However, most of that support is not described in this book; for information on handling text in your application, see instead Inside Macintosh: Text.


Preface Contents
Format of a Typical Chapter
Conventions Used in This Book
Special Fonts
Types of Notes
Empty Strings
Assembly-Language Information
The Development Environment

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© Apple Computer, Inc.
7 JUL 1996