Contents
About QuickDraw 3D
Modeling and Rendering
Interacting
Extending QuickDraw 3D
Naming Conventions
Constants
Data Types
Functions
Retained and Immediate Modes
Using QuickDraw 3D
Compiling Your Application
Initializing and Terminating QuickDraw 3D
Creating a Model
Configuring a Window
Creating Lights
Creating a Draw Context
Creating a Camera
Creating a View
Rendering a Model
QuickDraw 3D Reference
Constants
Gestalt Selectors and Response Values
Boolean Values
Status Values
Coordinate Axes
QuickDraw 3D Routines
Initializing and Terminating QuickDraw 3D
Q3Initialize
Q3Exit
Q3IsInitialized
Getting Version Information
Q3GetVersion
Managing Sets
Q3Set_New
Q3Set_GetType
Q3Set_Add
Q3Set_Get
Q3Set_Contains
Q3Set_GetNextElementType
Q3Set_Empty
Q3Set_Clear
Managing Shapes
Q3Shape_GetType
Q3Shape_GetSet
Q3Shape_SetSet
Managing Strings
Q3String_GetType
Q3CString_New
Q3CString_GetLength
Q3CString_GetString
Q3CString_SetString
Q3CString_EmptyData
QuickDraw 3D Errors, Warnings, and Notices
© 1997 Apple Computer, Inc.