/* |
File: ViewController.m |
Abstract: View controller that adds a keyboard accessory to a text view. |
Version: 1.3 |
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*/ |
#import "ViewController.h" |
@implementation ViewController |
@synthesize textView, accessoryView; |
#pragma mark - |
#pragma mark View lifecycle |
- (void)viewDidLoad { |
[super viewDidLoad]; |
// Observe keyboard hide and show notifications to resize the text view appropriately. |
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillShow:) name:UIKeyboardWillShowNotification object:nil]; |
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillHide:) name:UIKeyboardWillHideNotification object:nil]; |
} |
- (void)viewDidUnload { |
[super viewDidUnload]; |
self.textView = nil; |
self.accessoryView = nil; |
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillShowNotification object:nil]; |
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillHideNotification object:nil]; |
} |
- (void)viewWillAppear:(BOOL)animated { |
// Make the keyboard appear when the application launches. |
[super viewWillAppear:animated]; |
[textView becomeFirstResponder]; |
} |
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { |
return YES; |
} |
#pragma mark - |
#pragma mark Text view delegate methods |
- (BOOL)textViewShouldBeginEditing:(UITextView *)aTextView { |
/* |
You can create the accessory view programmatically (in code), in the same nib file as the view controller's main view, or from a separate nib file. This example illustrates the latter; it means the accessory view is loaded lazily -- only if it is required. |
*/ |
if (textView.inputAccessoryView == nil) { |
[[NSBundle mainBundle] loadNibNamed:@"AccessoryView" owner:self options:nil]; |
// Loading the AccessoryView nib file sets the accessoryView outlet. |
textView.inputAccessoryView = accessoryView; |
// After setting the accessory view for the text view, we no longer need a reference to the accessory view. |
self.accessoryView = nil; |
} |
return YES; |
} |
- (BOOL)textViewShouldEndEditing:(UITextView *)aTextView { |
[aTextView resignFirstResponder]; |
return YES; |
} |
#pragma mark - |
#pragma mark Responding to keyboard events |
- (void)keyboardWillShow:(NSNotification *)notification { |
/* |
Reduce the size of the text view so that it's not obscured by the keyboard. |
Animate the resize so that it's in sync with the appearance of the keyboard. |
*/ |
NSDictionary *userInfo = [notification userInfo]; |
// Get the origin of the keyboard when it's displayed. |
NSValue* aValue = [userInfo objectForKey:UIKeyboardFrameEndUserInfoKey]; |
// Get the top of the keyboard as the y coordinate of its origin in self's view's coordinate system. The bottom of the text view's frame should align with the top of the keyboard's final position. |
CGRect keyboardRect = [aValue CGRectValue]; |
keyboardRect = [self.view convertRect:keyboardRect fromView:nil]; |
CGFloat keyboardTop = keyboardRect.origin.y; |
CGRect newTextViewFrame = self.view.bounds; |
newTextViewFrame.size.height = keyboardTop - self.view.bounds.origin.y; |
// Get the duration of the animation. |
NSValue *animationDurationValue = [userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey]; |
NSTimeInterval animationDuration; |
[animationDurationValue getValue:&animationDuration]; |
// Animate the resize of the text view's frame in sync with the keyboard's appearance. |
[UIView beginAnimations:nil context:NULL]; |
[UIView setAnimationDuration:animationDuration]; |
textView.frame = newTextViewFrame; |
[UIView commitAnimations]; |
} |
- (void)keyboardWillHide:(NSNotification *)notification { |
NSDictionary* userInfo = [notification userInfo]; |
/* |
Restore the size of the text view (fill self's view). |
Animate the resize so that it's in sync with the disappearance of the keyboard. |
*/ |
NSValue *animationDurationValue = [userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey]; |
NSTimeInterval animationDuration; |
[animationDurationValue getValue:&animationDuration]; |
[UIView beginAnimations:nil context:NULL]; |
[UIView setAnimationDuration:animationDuration]; |
textView.frame = self.view.bounds; |
[UIView commitAnimations]; |
} |
#pragma mark - |
#pragma mark Accessory view action |
- (IBAction)tappedMe:(id)sender { |
// When the accessory view button is tapped, add a suitable string to the text view. |
NSMutableString *text = [textView.text mutableCopy]; |
NSRange selectedRange = textView.selectedRange; |
[text replaceCharactersInRange:selectedRange withString:@"You tapped me.\n"]; |
textView.text = text; |
[text release]; |
} |
#pragma mark - |
#pragma mark Memory management |
- (void)dealloc { |
[[NSNotificationCenter defaultCenter] removeObserver:self name:nil object:nil]; |
[textView release]; |
[super dealloc]; |
} |
@end |
Last updated: 2010-04-19