iOS Reference Library Apple Developer
Search

Document Revision History

This table describes the changes to OpenGL ES Programming Guide for iOS.

DateNotes
2010-07-09Changed the title from "OpenGL ES Programming Guide for iPhone OS."
2010-06-14Added new extensions exposed by iOS 4.
2010-01-20Corrected code for creating a framebuffer object that draws to the screen.
2009-11-17Minor updates and edits.
2009-09-02

Edited for clarity. Updated extensions list to reflect what's currently available. Clarified usage of triangle strips for best vertex performance. Added a note to the platforms chapter about texture performance on the PowerVR SGX.

2009-06-11First version of a document that describes how to use the OpenGL ES 1.1 and 2.0 programming interfaces to create high performance graphics within an iPhone Application.




Last updated: 2010-07-09

Did this document help you? Yes It's good, but... Not helpful...