- See-through HMDs, wireless communication and multi-modal input technologies, distributed software architectures
- Clinicians perceptual surround filled with 3D information components superimposed on "real" environment
- Continuous hands-free information access
- Navigation and interaction through object "control surfaces" and "instrumented environments"
- Development strategy: design and evaluate components
- Representational issues
- Presentational issues
copyright © 1997 Stan Kaufman, M.D. |