-- card: 53625 from stack: in -- bmap block id: 0 -- flags: 0000 -- background id: 4284 -- name: -- part contents for background part 5 ----- text ----- 10 of 11 -- part contents for background part 6 ----- text ----- Review -- part contents for background part 4 ----- text ----- PLAY-BY-MAIL GAMES INTRODUCTION -- part contents for background part 2 ----- text ----- LEARNING -- part contents for background part 1 ----- text ----- They are interactive. Players are offered a chance to be creative and clever. Game masters create challenges and players must think their way through. They are shared group experiences. The players engage in a creative endeavor to which all individuals contribute, making a well-played session like a shared dream. They are empowering. In a role-playing game your actions are significant and make a difference in the world. They are mythic. Most games engage our hidden archetypes. The most common themes and forms reflect forgotten archetypes -- part contents for background part 3 ----- text ----- Menu -- part contents for background part 23 ----- text ----- • WHOLE EARTH • LEARNING • PLAYING • Play-By-Mail Games -- part contents for background part 24 ----- text ----- 06046311 -- part contents for background part 31 ----- text ----- card id 49894 -- part contents for background part 32 ----- text ----- card id 53960 -- part contents for background part 33 ----- text ----- stack "WHOLE EARTH" stack "LEARNING" card id 12040 card id 54608 -- part contents for background part 28 ----- text ----- card id 54608 -- part contents for background part 29 ----- text ----- card id 57013 -- part contents for background part 30 ----- text ----- card id 113963